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path: root/src/server/game
AgeCommit message (Expand)Author
2021-12-20Core/Movement: improved RandomMovementGenerator wait handling to get closer t...Ovah
2021-12-20Core/Maps: cosmetic correction on comment (#24096)Kelno
2021-12-20Core/Movement: reset position update interrupt info after the interrupt check...Ovahlord
2021-12-20Core/Movement: properly fix aura interrupts during movement (#24068)Ovah
2021-12-20Core/MMaps: Handle path on same positionjackpoz
2021-12-20Core/PathGenerator: Fix path generator returning shortcuts when start and end...Giacomo Pozzoni
2021-12-20Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...NoName
2021-12-20Core/PathGenerator: Temporarily revert 29bf280e3496cf13c24ccb20e37da29d3bfa74d9jackpoz
2021-12-20Core/Spells: SPELL_AURA_48 implementation (#24054)NoName
2021-12-20Spell: "Fierce Lightning Stike" must hit only one targetKillyana
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-20Fixed PvP Combat timer never getting refreshed (#24058)Kelno
2021-12-20Core/SAI: Fix SMART_ACTION_SET_MOVEMENT_SPEED behavior (#24059)Regigicas
2021-12-20Core/DynamicObjects: Restore the ability of DynamicObjects to be world object...xvwyh
2021-12-20Core/PathGenerator: Fix path generator returning shortcuts when start and end...Giacomo Pozzoni
2021-12-19Core/Phasing: Delete old and unused enumShauren
2021-12-19Core/Scripts: Add missing implementation for samePhase argument of ScriptedAI...Shauren
2021-12-19Scripts/ICC: little bit of cleanup in Valithria after the "recent" changesccrs
2021-12-19Core/Movement: Remove a wrong set SetWalk from HomeMovementGeneratorKillyana
2021-12-19Core/Creature: Clear creature focus after an evadeKillyana
2021-12-19Fix fleeing speed to 66% run speed (#24025)Giacomo Pozzoni
2021-12-19Core/AI: Fix creatures not updating their target properly once engagedKillyana
2021-12-19Core/MMaps: Fix charge underwater/falling (#24010)Giacomo Pozzoni
2021-12-19Core/Movement: Fix wrong orientation set when pausing movement (#23986)Giacomo Pozzoni
2021-12-19Creature/AI: Reset CoolDowns on evadeKillyana
2021-12-19additional output for additem command (#24006)Michael
2021-12-19Core/Movement: Fix fleeing speed to 66% run speedjackpoz
2021-12-19Core/Movement: Fix stunned falling units freezing the client (#24000)Giacomo Pozzoni
2021-12-19Scritps/ICC: Fixed resistance calculation for Mutated Transformation (Profess...Keader
2021-12-19Core/Creatures: Fix spell_school_immune_mask being applied against positive s...Giacomo Pozzoni
2021-12-19Core/Spells: Fix Spellsteal stealing Silence buff of Arcane Torrent (#23992)Giacomo Pozzoni
2021-12-19Core/Movement: Add more LOS checks (#23991)Giacomo Pozzoni
2021-12-19Core/Spells: Implemented spell effect 204 (SPELL_EFFECT_CHANGE_BATTLEPET_QUAL...Meji
2021-12-19Core/Map: Load the grid of TempSummons owned by Playersjackpoz
2021-12-19Core/Creatures: Fixed crash when guards get killed by periodic auras whose ca...Shauren
2021-12-19Core/Creature: Remove empty spell ids from CreatureAddon.auras vectorGiacomo Pozzoni
2021-12-19Core/Creature: Log an error for Creatures spawned with temporary aurasjackpoz
2021-12-19Core/Log: Gameobjects may have faction template id = 0Killyana
2021-12-19TabsKillyana
2021-12-19Core/Spell: Reset threat to zero when the hunter use Feign DeathTreeston
2021-12-19Core/AI: add another helper for "ScriptedAI::ForceCombatStop"ccrs
2021-12-19Core/GameObjects: Skip LoS checks for traps (#23936)Giacomo Pozzoni
2021-12-19Fixed pets repositioning themselves after every cast (#23923)Ovah
2021-12-18Core/Spells: add spell fix to Trained Rock Falcon (#23896)Trond B. Krokli
2021-12-18Core/PacketIO: Restrict CMSG_STANDSTATECHANGE to only allow the same stand st...Shauren
2021-12-18Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
2021-12-18Core/Movement: prevent any Initialize queue till AddToWorld is signaledccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/Movement: d033032 followupccrs
2021-12-18Core/AI: 06443e3 followupccrs