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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-27T18:01:01Z
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Author
2025-01-25
Core/Items: Fixed item spell charge slot indexing
Shauren
2025-01-24
Core/Spells: Prevent even more cases of sending aura update packets for auras...
Shauren
2025-01-24
Core/Objects: Removed type casts before accessing WorldObject::m_Events that ...
Shauren
2025-01-24
Core/Spells: Remove hacks related to TARGET_DEST_NEARBY_DB and DB data (#30626)
Aqua Deus
2025-01-23
Core/Spells: Prevent sending aura update packets for auras that aren't visibl...
Shauren
2025-01-23
Core/Spells: Added AttributesEx15 for serverside spells (#30632)
Meji
2025-01-21
Core/Spells: Reimplemented target type 106 as random point from points predef...
Shauren
2025-01-20
Scripts/Spells: Use Spell::GetPowerTypeCostAmount where possible instead of i...
Shauren
2025-01-20
Core/Spells: Replace SpellTargetPosition structure with WorldLocation
Shauren
2025-01-20
Core/Spells: Exclude TriggerCastFlags that can be set for non-triggered spell...
Shauren
2025-01-19
Core/Misc: Added float chrono typedefs
Shauren
2025-01-18
Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell is...
Shauren
2025-01-17
Core/Misc: Remove return type std::enable_if based SFINAE
Shauren
2025-01-16
Core/Spells: Added aoe target cap for demon hunter talent "Fel Barrage" (#30554)
Aqua Deus
2025-01-16
Core/Misc: Remove unneccessary structure packing and one unused enum
Shauren
2025-01-15
Scripts/Spells: Implement demon hunter talent "Essence Break" (#30555)
Aqua Deus
2025-01-14
Scripts/Spells: Implement demon hunter talent "Inner Demon" (#30562)
Aqua Deus
2025-01-14
Scripts/Spells: Fixed Sigil of Chains visual
Shauren
2025-01-14
Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown fo...
Shauren
2025-01-13
Core/Spells: DynamicObject auras will now use the largest radius found in SPE...
Shauren
2025-01-13
Core/Spells: Allow persistent area auras to apply all of their effects upon c...
CraftedRO
2025-01-12
Core/Spells: send rune cooldowns even after miss to match sniff data
Ovahlord
2025-01-12
Core/Spells: corrected refunding runes - they don't get put on a cooldown and...
Ovahlord
2025-01-12
Core/Spells: Don't grant runic power when death knight abilities that do it u...
Shauren
2025-01-11
Core/Players: Fix resurrection timer missing if logging in while dead (#30598)
Frostshake
2025-01-11
Core/Spells: fixed power check for runes when casting spells - these have the...
Ovahlord
2025-01-10
Core/Spells: Fixed crashes with spells using SPELL_EFFECT_ENCHANT_ITEM/SPELL_...
Shauren
2025-01-10
Core/Conditions: Allow conditions for seen object in CONDITION_SOURCE_TYPE_OB...
ModoX
2025-01-10
Core/AreaTriggers: Replace fixed movement times in database for areatriggers ...
Shauren
2025-01-09
Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when sear...
Shauren
2025-01-09
Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound d...
Shauren
2025-01-09
Core/Auras: Make iteration over Aura::GetAuraEffects safe by automatically sk...
Shauren
2025-01-09
Core/Auras: Fixed sending amounts for effects that need it, aren't first and ...
Shauren
2025-01-09
Core/DataStores: Delay building all DB2Manager containers after loading hotfi...
Shauren
2025-01-08
Core/AreaTriggers: Don't suppress TimeToTarget changes in values update on mo...
Shauren
2025-01-07
Fix nopch build
Shauren
2025-01-07
Core/Misc: Removed GetClassName preprocessor hack
Shauren
2025-01-07
Core/Network: Simplify worldserver port configuration: removed InstanceServer...
Shauren
2025-01-07
Core/Time: Fixed WowTime operator<=>
Shauren
2025-01-06
Core/DataStores: Define new taxi node flags
Shauren
2025-01-05
Codestyle fix
Shauren
2025-01-05
Core/Grids: Modernize TypeContainer with variadic template
Shauren
2025-01-05
Core/Grids: Add missing changes to commit e245e8ad124cee19d35e4f67f7aed4dcc87...
Shauren
2025-01-05
Core/Grids: Minor Grid/NGrid refactor - make TypeMapContainer be its direct t...
Shauren
2025-01-05
Scripts/Spells: Implemented several enhancement shaman resource related talen...
Shauren
2025-01-04
Core/Auras: Allow some whitelisted spells to update effect values of non-pass...
Shauren
2025-01-04
Core/Misc: Implemented spawn tracking (#30247)
Meji
2025-01-03
Core/Objects: Use span/array instead of vector for raw ObjectGuid manipulations
Shauren
2025-01-03
Core/Database: Added std::span based functions to Field and PreparedStatement
Shauren
2025-01-02
Core/Auras: Fixed aura stacks being reset to default max stack size when modi...
Shauren
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