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path: root/src/server/scripts/Commands/cs_debug.cpp
AgeCommit message (Expand)Author
2025-07-27Core/Commands: Fixed .debug moveflags not changing movement flagsShauren
2025-07-27Core/Commands: Remove temporary set with custom comparator from .debug object...Shauren
2025-02-01Core/Commands: Fixed .debug guidlimits output for creature guidsShauren
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2023-08-22Build: Support ASAN on msvcShauren
2023-08-14Scripts/Commands: Implemented .debug play objectsound commandModoX
2023-06-26Core/Conditions: Replaced Player argument to world state expression checking ...Shauren
2023-06-12Core/AreaTriggers: Implement visibility of serverside areatriggers with .debu...Shauren
2023-05-26Core/Commands: Added .debug playercondition commandShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren
2022-10-04Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ...Shauren
2022-07-24Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...Shauren
2022-07-19Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...Shauren
2022-07-14Core/WorldStates: Move custom worldstates to separate table and move saving w...Shauren
2022-05-25Core/GameObjects: Transport (type 11) improvementsShauren
2022-03-06Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2022-03-06Scripts/Commands: Improve ".debug objectcount"jackpoz
2022-02-28Core/Commands: Enable .debug loadcells on console and allow to load a specifi...jackpoz
2022-02-27[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...Treeston
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-02-11Core/Misc: Explicitly include required headers instead of relying on them to ...Shauren
2022-02-08Core/Objects: Use player as summoner for personal clones (#27716)Seyden
2022-02-05Core/ChatCommands: make ExactSequence more readableTreeston
2022-02-05Scripts/Commands: Convert remaining debug commands (PR #25429)Peter Keresztes Schmidt
2022-02-04Core/ChatCommands: C++17 cleanup (again) (PR #25323)Treeston
2022-02-03Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2022-02-02Core/Warden: Add .debug warden force, allowing you to force specific warden c...Treeston
2022-02-02Scripts/Commands: Convert argument parsing of most debug commands to new syst...Peter Keresztes Schmidt
2022-02-02Scripts/Commands: Move .debug asan command bodies inside #ifdef ASANTreeston
2022-02-02Core/ChatCommands: Move Trinity::ChatCommands::Variant from boost::variant to...Treeston
2022-01-29Core/Objects: Cleanup SmoothPhasing code - move to separate files and better ...Shauren
2022-01-26Scripts/Commands: Use enum type arg for HandleDebugAnimCommand (PR #25256)Peter Keresztes Schmidt
2022-01-26Core/Unit: Make HandleEmoteCommand typesafe (#25249)Peter Keresztes Schmidt
2022-01-26Scripts/Comamnds: Improve ".debug objectcount" command (#25208)Giacomo Pozzoni
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-23Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2022-01-23Core/DataStores: Port refactors from Update DBC field names to generated ones...Peter Keresztes Schmidt
2022-01-06Scripts/Commands: Add .debug objectcount <optional map id> chat commandjackpoz
2021-12-28Core/Phasing: Implemented db spawns in personal phases (#26345)Matan Shukry
2021-12-26Core/Player: Initial War Mode support (#25926)Matan Shukry
2021-12-18Core/Pooling: Quest pooling rewrite: (PR#23627)Treeston
2021-12-17Core/AI: Finally move the "is creature engaged" flag to be a property of the ...Treeston
2021-12-16Scripts/Commands: Add .debug questreset to force daily/weekly/monthly quest r...Treeston
2021-12-16Core/Commands: Add .debug guidlimits <optional map id> chat commandjackpoz
2021-12-15Scripts/Commands: update .wp commands to use orientation field from DB (PR #2...ForesterDev
2021-12-12Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), s...Treeston