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path: root/src/server/scripts/Commands/cs_gobject.cpp
AgeCommit message (Expand)Author
2025-05-11Scripts/Misc: Update ScriptPCH content to include most commonly headersShauren
2024-05-02Core/Misc: Minor fixes in preparation to support fmt v10Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Replace enable_if overload selection with if constexprShauren
2022-10-16Core/Loot: Initial support for personal loot in gameobjects (non-instanced co...Shauren
2022-07-24Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...Shauren
2022-06-11Core/Pools: Implemented pooling for instancesShauren
2022-04-01Core/Misc: Apply various cosmetic changes that were made to 3.3.5 branch when...Shauren
2022-03-12Core/Misc: Fix mac buildShauren
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-27[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...Treeston
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-02-11Core/Misc: Explicitly include required headers instead of relying on them to ...Shauren
2022-02-05[3.3.5] Core/ChatCommands: Show error messages from argument parsers (PR #25443)Treeston
2022-02-05Core/ChatCommands: make ExactSequence more readableTreeston
2022-02-05Scripts/Commands: Convert argument parsing of .npc commandsTreeston
2022-02-05Scripts/Commands: Convert argument parsing of gameobject commandsTreeston
2022-01-24Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2021-12-28Core/Phasing: Implemented db spawns in personal phases (#26345)Matan Shukry
2021-12-22Core/Server: correct timestamp format for shutdown/restart notification broad...ForesterDev
2021-12-14Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...Treeston
2021-12-02Core/Object: Range check (#23179)Jozef DĂșc
2021-11-21Core/Commands: Fixed creature/gameobject move commands not updating which cel...Shauren
2021-11-15Add rotation to .gob info (#22723)Rochet2
2021-10-14Scripts/Commands: Demangled typeinfo of f7466c2 for gcc/cmakeTreeston
2021-10-14Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in a...Treeston
2021-08-08Core/GameObject: implemented gameobject_overrides table to change faction and...ariel-
2021-06-21Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth
2021-05-16Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...Treeston
2021-04-15Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...Treeston
2020-08-23Scripts/Commands: .npc delete and .gobj delete now work while the specified g...Treeston
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being op...S.V
2020-04-03nopch fix 2Shauren
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-12-17Core/Commands: Fixed .gobject move and turnShauren
2018-09-15Core/Maps: Replaced spawnmask with difficulty listShauren
2018-03-25Core/Commands: Allow modifying gameobject destructible state with .gobject se...Shauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-01-27Core/Entities: Created factory methods to create new areatriggers, creatures ...joschiwald
2018-01-10Core/Entities: Remove phasemaskShauren
2018-01-06Core/Entities: Extended SpawnMask to 64 bitjoschiwald
2018-01-01Update copyright note for 2018vincent-michael
2017-07-22Scripts/Commands: Fix trinity_string usage and enhance commandsRochet2