aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Commands/cs_group.cpp
AgeCommit message (Expand)Author
2025-07-11Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...Shauren
2023-10-06Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzo...Shauren
2023-06-08Core/Spells: Always remove spell target from transport on teleport spells if ...Shauren
2023-05-13Core/Misc: Replace string to int conversion functions from Common.h with c++1...Shauren
2022-09-16Core/Loot: Move loot rolls from Group to LootShauren
2022-05-14Core/Players: Allow teleporting to a specific instance idShauren
2022-03-10Scripts/Commands: Fix crashes with ".group revive" and ".group repair"jackpoz
2022-03-07Group repair command attempt (#26304)CraftedRO
2022-03-07Group level up (#26139)Jakub Cieplinski
2022-03-06Revive all command (#26127)Jakub Cieplinski
2022-02-27[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...Treeston
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-01-23Core/DataStores: Port refactors from Update DBC field names to generated ones...Peter Keresztes Schmidt
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-23Core/Misc: whitespace/tab cleanupariel-
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2020-07-16Removed a now-unused local (ca02629 follow-up)treeston
2020-07-16Make some adjustments to .summon and .group summon behavior to make them more...treeston
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-07-21Core/Misc: Moved CharacterInfo out of world to separate classxinef1
2019-01-01Update copyright note for 2019vincent-michael
2018-03-25Core/Entities: Phasing rewriteShauren
2018-01-10Warning fixesShauren
2018-01-10Core/Entities: Remove phasemaskShauren
2018-01-01Update copyright note for 2018vincent-michael
2017-07-22Scripts/Commands: Fix trinity_string usage and enhance commandsRochet2
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20994Shauren
2016-02-02Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Vincent-Michael
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-05-08Core/Misc: Fixed wrong references to ZoneName instead of using AreaName_langKinzcool
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-15Core/DataStores: Updated AreaTable.dbcIntel
2014-11-12Core/World: hold deleted characters in character storejoschiwald
2014-10-29Core/Entites: Updated GUID formatShauren
2014-10-27Core/Entities: Updated HighGuid valuesShauren
2014-10-26Core/Entities: Changed object lowguid to uint64Shauren
2014-10-25Core/Guilds: Fifth part of converting int to bigint guids in databaseShauren
2014-10-22Scripts/Commands: Replaced lowguid printing in command output with ToString()...Shauren
2014-10-17Core/Players: Fix players not being notified if on loading screenjackpoz