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cs_group.cpp
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Author
2025-07-11
Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...
Shauren
2023-10-06
Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzo...
Shauren
2023-06-08
Core/Spells: Always remove spell target from transport on teleport spells if ...
Shauren
2023-05-13
Core/Misc: Replace string to int conversion functions from Common.h with c++1...
Shauren
2022-09-16
Core/Loot: Move loot rolls from Group to Loot
Shauren
2022-05-14
Core/Players: Allow teleporting to a specific instance id
Shauren
2022-03-10
Scripts/Commands: Fix crashes with ".group revive" and ".group repair"
jackpoz
2022-03-07
Group repair command attempt (#26304)
CraftedRO
2022-03-07
Group level up (#26139)
Jakub Cieplinski
2022-03-06
Revive all command (#26127)
Jakub Cieplinski
2022-02-27
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...
Treeston
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-11
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
Shauren
2022-01-23
Core/DataStores: Port refactors from Update DBC field names to generated ones...
Peter Keresztes Schmidt
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-23
Core/Misc: whitespace/tab cleanup
ariel-
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
- Add new commands .group set assistant, .group set maintank and .group set m...
treeston
2020-07-16
Removed a now-unused local (ca02629 follow-up)
treeston
2020-07-16
Make some adjustments to .summon and .group summon behavior to make them more...
treeston
2020-06-27
Core/DataStores: Simplified string memory allocation in db2 files, dropped un...
Shauren
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-01-02
New Year
Aokromes
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-07-21
Core/Misc: Moved CharacterInfo out of world to separate class
xinef1
2019-01-01
Update copyright note for 2019
vincent-michael
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-10
Warning fixes
Shauren
2018-01-10
Core/Entities: Remove phasemask
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-07-22
Scripts/Commands: Fix trinity_string usage and enhance commands
Rochet2
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-20
Core/Game: Include cleanup, part 3
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-02-02
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-05-08
Core/Misc: Fixed wrong references to ZoneName instead of using AreaName_lang
Kinzcool
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-15
Core/DataStores: Updated AreaTable.dbc
Intel
2014-11-12
Core/World: hold deleted characters in character store
joschiwald
2014-10-29
Core/Entites: Updated GUID format
Shauren
2014-10-27
Core/Entities: Updated HighGuid values
Shauren
2014-10-26
Core/Entities: Changed object lowguid to uint64
Shauren
2014-10-25
Core/Guilds: Fifth part of converting int to bigint guids in database
Shauren
2014-10-22
Scripts/Commands: Replaced lowguid printing in command output with ToString()...
Shauren
2014-10-17
Core/Players: Fix players not being notified if on loading screen
jackpoz
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