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Author
2025-07-11
Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-07-23
Core/Maps: Move terrain data handling out of Map class
Shauren
2022-03-06
Core/Commands: Implemented command to teleport character to npc
Matan Shukry
2022-02-27
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...
Treeston
2022-02-11
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
Shauren
2022-02-05
Core/Misc: Fix some static analysis warnings exposed after 6b8f3d0.
Treeston
2022-02-05
Core/ChatCommands: make ExactSequence more readable
Treeston
2022-02-05
Chat/Commands: Eradicate ChatHandler::extractOptFirstArg
Treeston
2021-10-25
Scripts/Commands: New argument parsing methodology (PR #22363)
Treeston
2021-10-16
Core/Characters: Made homebind location a WorldLocation (this implicitly adds...
ModoX
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-05-16
Core/Combat: Some more sanity check asserts to try and track down #21187.
Treeston
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-01-02
New Year
Aokromes
2019-07-27
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-03-25
Core/Maps: Implemented loading swapped maps
Shauren
2018-03-25
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-20
Core/Game: Include cleanup, part 3
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-06-26
Core/ChatCommands: Allow to use "tele" command inside of a battleground
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-23
Core/Entities: Third part of converting int to bigint guids in database
Shauren
2014-10-19
Core/Misc: fixed a scenario when character factionchange create unexpected re...
joschiwald
2014-09-14
Scripts/Commands: Fixed build with -DSCRIPTS=0
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-10-25
Core/Chat Commands: Allow to add overlapping teles .
jackpoz
2013-09-27
Core/RBAC: Move RBAC code to namespace rbac
Spp
2013-09-10
Core/RBAC: Move tele commands to RBAC (using individual permissions)
Spp
2013-08-30
Core/RBAC: Move commands security to RBAC (using generic RBAC Permissions)
Spp
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-06-18
Core/Commands: TeleDel command cleanup.
Abdollah Hasan
2012-06-18
Core/Commands: Update TeleDel command to support id, shift click, or name of ...
Abdollah Hasan
2012-04-07
Core/DBLayer: More type fixes.
Shauren
2012-03-24
Core/DBLayer: Convert PQuery() queries to prepared statements
leak
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