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path: root/src/server/scripts/Commands/cs_tele.cpp
AgeCommit message (Expand)Author
2025-07-11Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-07-23Core/Maps: Move terrain data handling out of Map classShauren
2022-03-06Core/Commands: Implemented command to teleport character to npcMatan Shukry
2022-02-27[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...Treeston
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-02-05Core/Misc: Fix some static analysis warnings exposed after 6b8f3d0.Treeston
2022-02-05Core/ChatCommands: make ExactSequence more readableTreeston
2022-02-05Chat/Commands: Eradicate ChatHandler::extractOptFirstArgTreeston
2021-10-25Scripts/Commands: New argument parsing methodology (PR #22363)Treeston
2021-10-16Core/Characters: Made homebind location a WorldLocation (this implicitly adds...ModoX
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-05-16Core/Combat: Some more sanity check asserts to try and track down #21187.Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-03-25Core/Maps: Implemented loading swapped mapsShauren
2018-03-25Core/Entities: Take terrain swaps into account when calculating LoS/height/areaShauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-18Core/Game: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-01-01Update copyright note for 2016Vincent-Michael
2015-10-22Core/Commands: Refactored chat command script hook, fixes a crash when buildi...Shauren
2015-06-26Core/ChatCommands: Allow to use "tele" command inside of a battlegroundjackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-23Core/Entities: Third part of converting int to bigint guids in databaseShauren
2014-10-19Core/Misc: fixed a scenario when character factionchange create unexpected re...joschiwald
2014-09-14Scripts/Commands: Fixed build with -DSCRIPTS=0Shauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-10-25Core/Chat Commands: Allow to add overlapping teles .jackpoz
2013-09-27Core/RBAC: Move RBAC code to namespace rbacSpp
2013-09-10Core/RBAC: Move tele commands to RBAC (using individual permissions)Spp
2013-08-30Core/RBAC: Move commands security to RBAC (using generic RBAC Permissions)Spp
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-06-18Core/Commands: TeleDel command cleanup.Abdollah Hasan
2012-06-18Core/Commands: Update TeleDel command to support id, shift click, or name of ...Abdollah Hasan
2012-04-07Core/DBLayer: More type fixes.Shauren
2012-03-24Core/DBLayer: Convert PQuery() queries to prepared statementsleak