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Author
2025-06-25
Core/Commands: Waypoint command fixes
Shauren
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2023-11-24
Core/Waypoints: Drop waypoint_scripts table (#29437)
ModoX
2023-05-13
Core/Misc: Replace string to int conversion functions from Common.h with c++1...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-03-13
Scripts/Commands: Fix ".wp show info" showing wrong event chance values
jackpoz
2022-02-27
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...
Treeston
2022-02-11
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
Shauren
2021-12-15
Scripts/Commands: update .wp commands to use orientation field from DB (PR #2...
ForesterDev
2021-12-14
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...
Treeston
2021-01-29
Core/Misc: waypoint movement
ccrs
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-01-02
New Year
Aokromes
2019-07-27
Core/DBLayer: Prevent using prepared statements on wrong database
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-09-15
Core/Maps: Replaced spawnmask with difficulty list
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-27
Core/Entities: Created factory methods to create new areatriggers, creatures ...
joschiwald
2018-01-10
Core/Entities: Remove phasemask
Shauren
2018-01-06
Core/Entities: Extended SpawnMask to 64 bit
joschiwald
2018-01-01
Update copyright note for 2018
vincent-michael
2017-07-22
Scripts/Commands: Fix trinity_string usage and enhance commands
Rochet2
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-20
Core/Game: Include cleanup, part 3
Shauren
2017-05-18
Core/Game: Include cleanup
Shauren
2017-03-11
* Scripts/Commands: Fix guid usage and enhance commands
Rochet2
2017-01-01
Update copyright note for 2017
vincent-michael
2016-04-09
Warning fix
Shauren
2016-04-09
Core/Commands: Fixed a crash in .wp mod by @Magnifikator
Shauren
2016-04-09
Core/Commands: Fixed incorrect use of GetGUID instead of GetSpawnId in waypoi...
Shauren
2016-01-15
Core/Quest: Fix issues reported by static analysis
jackpoz
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-04-28
Core/Entities: Reworked guid scopes
Shauren
2015-03-16
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map s...
Rat
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-29
Core/Entites: Updated GUID format
Shauren
2014-10-27
Core/Entities: Updated HighGuid values
Shauren
2014-10-26
Core/Entities: Changed object lowguid to uint64
Shauren
2014-10-23
Core/Entities: Removed Object::GetGUIDLow()
Shauren
2014-10-22
Core/Entities: Second part of removing GetGUIDLow() uses
Shauren
2014-09-20
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Shauren
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-07-27
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Vincent-Michael
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