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path: root/src/server/scripts/Commands
AgeCommit message (Expand)Author
2017-08-27Core/Misc: random refactorsTreeston
2017-08-26Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...Treeston
2017-08-21Scripts/Commands: .npc delete and .gobj delete now work while the specified g...Treeston
2017-08-11Core/Misc: Remove Whitespacessirikfoll
2017-08-12Core/Movement: waypoint movement (#20121)ccrs
2017-08-02Scripts/Commands: Fix some quirkiness and potential crashes with live DB modi...Treeston
2017-08-01more unneeded checks (follow-up 3b02029)Treeston
2017-08-01remove an unused variable (follow-up fcd6fe0)Treeston
2017-08-01Scripts/Commands: New utility command: .list spawnpoints.Treeston
2017-07-31NoPCH Build fixAokromes
2017-07-31Dynamic Creature/Go spawning:r00ty-tc
2017-07-17Revert "Scripts/Commands: Fix a potential crash when summoning players that a...treeston
2017-07-17Scripts/Commands: Fix a potential crash when summoning players that are just ...treeston
2017-07-16Core/Misc: Fix static analysis issuesjackpoz
2017-07-15Scripts/Commands: Fix a crash on summon when no group is avaible (#20029)Regigicas
2017-07-01[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2017-06-28Combat/threat rewrite prep - merge RBAC/DB changes.treeston
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-19Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-06-18Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being op...S.V
2017-06-17Correct some missing auth DB changes from b59ca1c.treeston
2017-06-15Rename .debug uws to .debug worldstate (clarity change).treeston
2017-06-15Fixes to all-reputation and all-skill custom option handling:treeston
2017-06-12Add new command 'npc showloot'. Does exactly what it says on the tin.treeston
2017-06-12- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2017-06-12Removed a now-unused local (ca02629 follow-up)treeston
2017-06-12Make some adjustments to .summon and .group summon behavior to make them more...treeston
2017-06-10So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2017-06-08[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2017-06-03clang is dumbtreeston
2017-06-03Some improvements to .debug raidreset command. Now supports heroic difficulty...treeston
2017-05-29Scripts/Command: implement .debug play music commandForesterDev
2017-05-05Scripts/Commands: Update reload commands namesChazy Chaz
2017-05-02Core/Creature: drop method SetPositionccrs
2017-04-28Core/Misc: camelize GetFaction/SetFaction properlyariel-
2017-04-18Core/Misc: Sync database schema with masterChazy Chaz
2017-03-25Core/Movement: 96f4c7c followupccrs
2017-03-23Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2017-03-21Core/Misc: cache server MOTD and properly format it for RA and when issuing ....ariel-
2017-03-17Core/Players: Rename "heroic character" to "death knight"Chazy Chaz
2017-03-01Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2017-02-20Store cached static data queries, instead of building them in every query opc...xinef1
2017-02-05Core/Misc: Moved CharacterInfo out of world to separate classxinef1
2017-02-05Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2017-01-28Core: add some missing Player Name normalization on input dataariel-
2017-01-28Few small optimizations here and there (#18684)xinef1
2017-01-27Core/Entities: Implemented CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE (#18980)Keader
2017-01-08Scripts/Commands: Fix guid usage and enhance commands (#18278)Rochet2
2017-01-06Core/Scripts: added command to move characters across accountsariel-
2017-01-06Core/Scripts: kill one ugly char bufferariel-