aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/Karazhan
AgeCommit message (Expand)Author
2015-04-05Switch abs to std::absCarbenium
2015-04-05Add missing override keyword in scriptsCarbenium
2015-03-08Core/Scripts: INFO-DEBUG changes in scripts (gawd)click
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Logging: Fixed incorrect usage of guid in logsShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remainShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-07Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-31Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-08-07Core: Kill AGAIN whitespace :(Vincent-Michael
2014-07-24Scripts/Karazhan: Boss Maiden of Virtue - rewrite to events and timer adjustm...Ergar
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-07-13Merge branch `master` into `boost`Subv
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-05-15Fix various warnings. The core, the scripts and the tools now compile without...Praetonus
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-25Core/Misc: Change how Position struct is retrievedjackpoz
2014-04-20Core/Misc: Check GetVictim() for NULL before dereferencing itjackpoz
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
2014-03-27Core/Misc: Fix some static analysis issuesjackpoz
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-21Misc: Minor cosmetic changes here and thereVincent_Michael
2014-01-04Core/Entities: correct creature damage, offhand damage should work toojoschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-12-03Core/Misc: Fix some static analysis issuesjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-08-31Core/Scripts: add creature_text to pet mojojoschiwald
2013-08-26Core/Scripts: Fixed uninitialized variable and memory leaksShauren
2013-08-26SAI & Scripts: Fix unitialized values found by ValgrindNay
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-07-06Scripted/Misc: Some cleanupVincent-Michael
2013-07-04Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_Vincent-Michael