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Author
2015-04-05
Switch abs to std::abs
Carbenium
2015-04-05
Add missing override keyword in scripts
Carbenium
2015-03-08
Core/Scripts: INFO-DEBUG changes in scripts (gawd)
click
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Logging: Fixed incorrect usage of guid in logs
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-07
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-08-31
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-08-07
Core: Kill AGAIN whitespace :(
Vincent-Michael
2014-07-24
Scripts/Karazhan: Boss Maiden of Virtue - rewrite to events and timer adjustm...
Ergar
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-13
Merge branch `master` into `boost`
Subv
2014-05-20
Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*
jackpoz
2014-05-15
Fix various warnings. The core, the scripts and the tools now compile without...
Praetonus
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-04-25
Core/Misc: Change how Position struct is retrieved
jackpoz
2014-04-20
Core/Misc: Check GetVictim() for NULL before dereferencing it
jackpoz
2014-04-19
Core/Misc: Ensure GetVictim() returns a valid reference when expected
jackpoz
2014-03-27
Core/Misc: Fix some static analysis issues
jackpoz
2014-01-23
Scripts: A lots of changes here and there (maybe useless?!?)
Vincent_Michael
2014-01-21
Misc: Minor cosmetic changes here and there
Vincent_Michael
2014-01-04
Core/Entities: correct creature damage, offhand damage should work too
joschiwald
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Fix uninitialized values
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-12-03
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-08-31
Core/Scripts: add creature_text to pet mojo
joschiwald
2013-08-26
Core/Scripts: Fixed uninitialized variable and memory leaks
Shauren
2013-08-26
SAI & Scripts: Fix unitialized values found by Valgrind
Nay
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
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