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Author
2012-01-15
Scripts/Trial of the Crusader: Fix crash in MovementInform for Frost Sphere i...
kaelima
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-28
Core/Scripts: Replace rand with urand in most cases (using regexp)
Spp
2011-11-23
Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration ...
Shauren
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
REPO: Code-style change
Bootz
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-08-30
Core: Cleanup.
Chaplain
2011-07-29
Core: Append single character to stream as character, not as a string
Spp-
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-15
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...
Shauren
2011-07-03
Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did re...
click
2011-07-02
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
click
2011-07-02
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
click
2011-07-02
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
click
2011-07-01
Core: Do not use STL container size method to check if container is empty
Spp-
2011-06-30
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...
Spp-
2011-06-11
Core: Codestyle cleanup
click
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureStorage
leak
2011-04-23
Core: Corrected NULL usage, it should only be used with pointers, not integers
Shauren
2011-04-03
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
Shauren
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-03-09
Scripts: Removed duplicate target selection function (SelectUnit), there is o...
Shauren
2011-02-20
Fix build with scripts included
Machiavelli
2011-02-20
Fix build with scripts included
Machiavelli
2011-02-03
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...
Shauren
2011-01-02
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-12-16
Make some cleanup.
Anubisss
2010-12-14
Scripts: Fixed uninitialized variables, unreferenced parameters and virtual o...
Shauren
2010-12-05
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virt...
leak
2010-11-16
Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...
linencloth
2010-09-05
Scripts/Texts:
azazel
2010-08-30
Core: Fix more warnings
Spp
2010-08-30
Core: Fix more warnings
Spp
2010-08-29
Fixes gossip scripts or points of interests of npc's with a Scriptname assign...
Liberate
2010-08-26
Core:
azazel
2010-08-22
Core:
azazel
2010-08-11
Globally find & replace InstanceScript* GetInstanceData_InstanceMapScript(Map...
Machiavelli
2010-08-09
Properly initialize instance scripts with the appropriate map id to avoid loa...
silinoron
2010-08-09
Replace (CR) character from all converted scripts and replace it with it's pr...
click
2010-08-09
* Fix remaining errors in scripts project
azazel
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-04
*Update movement enums - thanks to Zor for info.
QAston
2010-07-30
*Change typecasts to use build in functions/macros in scripts to prevent poss...
QAston
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