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path: root/src/server/scripts/EasternKingdoms/MagistersTerrace
AgeCommit message (Expand)Author
2013-06-22Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...Vincent-Michael
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-19Core/Scripts: Removed useless const modifier on method parameters accepting p...Shauren
2013-01-02Core/MT: Fix model for "Pure Energy"Vincent_Michael
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...Spp
2012-11-27Core: Fix warningsVincent-Michael
2012-11-23Core/DB: Convert 14 more scripts to creature textGacko
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-11-20Core/Misc: Define some methods constSpp
2012-11-19Fix compile without PCH (Also added some minor changes to minimize difference...Spp
2012-11-18Scripts/Instances: Added missing definition from previous commit.Subv
2012-11-18Scripts/Instances: Save Magister's Terrace door (and statue) state.Subv
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-10-26Core/Misc: Tweaked ThreatContainer internalsSpp
2012-08-03Whitespace is the root of all evil (version 2)Nay
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-04-01Core/Script: Code style and some rewriting.Gyx
2012-03-31Core/Script: Code style and some rewriting.Gyx
2012-03-16Core/Script: Clean-Up in Scripts.Gyx
2012-03-14Scripts/Magister's Terrace: Fix Translocation Orb Activation and correct some...Martin Weinelt
2012-03-14Core/Script: Clean-Up in Scripts.Gyx
2012-03-12Core/Units:Machiavelli
2012-03-07Warning fixes and some random cleanup here and thereSpp
2012-02-23Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-02-23Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-28Core/Scripts: Replace rand with urand in most cases (using regexp)Spp
2011-11-23Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...Shauren
2011-10-10Rename "SetPosition" to "UpdatePosition".megamage
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07REPO: Code-style changeBootz
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-15Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...Shauren
2011-07-03Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did re...click
2011-07-02Core: Cleaning up hungarian notation - Phase5: pKiller -> killerclick
2011-07-02Core: Cleaning up hungarian notation - Phase5: pWho -> whoclick
2011-07-02Core: Cleaning up hungarian notation - Phase3: pTarget -> targetclick
2011-07-02Core: Cleaning up hungarian notation - Phase2: pPlayer -> playerclick
2011-07-02Core: Start cleaning up hungarian notation - Phase1: pCreature -> creatureclick
2011-06-30Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...Spp-
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-03-21Core: Removed all double (and more) empty linesShauren