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Author
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-02
Core/MT: Fix model for "Pure Energy"
Vincent_Michael
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-27
Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...
Spp
2012-11-27
Core: Fix warnings
Vincent-Michael
2012-11-23
Core/DB: Convert 14 more scripts to creature text
Gacko
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-11-20
Core/Misc: Define some methods const
Spp
2012-11-19
Fix compile without PCH (Also added some minor changes to minimize difference...
Spp
2012-11-18
Scripts/Instances: Added missing definition from previous commit.
Subv
2012-11-18
Scripts/Instances: Save Magister's Terrace door (and statue) state.
Subv
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-10-26
Core/Misc: Tweaked ThreatContainer internals
Spp
2012-08-03
Whitespace is the root of all evil (version 2)
Nay
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-04-01
Core/Script: Code style and some rewriting.
Gyx
2012-03-31
Core/Script: Code style and some rewriting.
Gyx
2012-03-16
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-14
Scripts/Magister's Terrace: Fix Translocation Orb Activation and correct some...
Martin Weinelt
2012-03-14
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-12
Core/Units:
Machiavelli
2012-03-07
Warning fixes and some random cleanup here and there
Spp
2012-02-23
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-23
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-28
Core/Scripts: Replace rand with urand in most cases (using regexp)
Spp
2011-11-23
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of th...
Shauren
2011-10-10
Rename "SetPosition" to "UpdatePosition".
megamage
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
REPO: Code-style change
Bootz
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-15
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...
Shauren
2011-07-03
Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did re...
click
2011-07-02
Core: Cleaning up hungarian notation - Phase5: pKiller -> killer
click
2011-07-02
Core: Cleaning up hungarian notation - Phase5: pWho -> who
click
2011-07-02
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
click
2011-07-02
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
click
2011-07-02
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
click
2011-06-30
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...
Spp-
2011-06-11
Core: Codestyle cleanup
click
2011-04-29
Add spaces after commas
leak
2011-04-03
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
Shauren
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
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