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MagistersTerrace
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Author
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-09-17
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2018-02-08
Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...
Keader
2018-02-08
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2018-02-05
Scripts/Magisters Terrace: Removed not allowed ENSURE_AI call from constructor
sirikfoll
2018-01-13
Core/Auras: removed caster dependency from core
ariel-
2018-01-03
Core: Combat/threat system rewrite (PR #19930)
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-31
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2017-12-30
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2017-11-25
Misc: Kill trailing white spaces
Aokromes
2017-11-12
Core/Misc: Fix static analysis issues
jackpoz
2017-11-12
Core/Misc: Fix static analysis issues
jackpoz
2017-10-26
some more cleanup (cbd025f follow-up)
Treeston
2017-10-26
Scripts/MagistersTerrace: Fix some crashes in Selin Fireheart. His script is ...
Treeston
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-05-23
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2017-05-02
Core/Creature: drop method SetPosition
ccrs
2017-05-01
Core/Scripts: unified scripted gossip/quest api
ariel-
2017-04-28
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2017-03-29
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2017-03-23
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-09-03
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2016-08-31
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...
treeston
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-02-10
Scripts: Fix no-PCH build MKII
Nyeriah
2016-02-10
Scripts: Fix no-PCH
Nyeriah
2016-02-10
Scripts/Magister's Terrace: Script Kalecgos' appearance after using the Scrye...
Nyeriah
2016-01-12
Scripts/Instances: Complete rewrite of the boundary system.
treeston
2016-01-01
Update copyright note for 2016
Rushor
2015-12-07
Core/Unit: Add Unit::KillSelf() overload
jackpoz
2015-10-31
Core/Misc: removed some useless map checks
joschiwald
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Entities: Use new PackedGuid class
Shauren
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-08-31
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-08-09
Scripts/Misc: Fix static analysis issues
jackpoz
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-07-19
Scripts/MagistersTerrace: reworked Selin Fireheart
MitchesD
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-06
Scripts/Magister's Terrace: Fixed typo in SetEncounterState
Shauren
2014-06-27
Scripts/MagistersTerrace: fix possible crash
joschiwald
2014-06-26
Script/MagistersTerrace: Fix fail in 27f28552489bab153d5c4717ce48e31496b4c43f
Vincent-Michael
2014-06-26
Core: Fix warnings and kill again whitespace ...
Vincent-Michael
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