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path: root/src/server/scripts/EasternKingdoms/MagistersTerrace
AgeCommit message (Expand)Author
2021-11-23Scripts/MGT: Kael'thas intro can now be skipped when not killing the trash pa...Ovah
2021-11-23Core/Misc: Added lambda support to EventProcessorShauren
2021-11-23Scripts/Magister Terrace: Fixed a enum mistakeKeader
2021-11-23Core/Misc: Fixed shaman elementals and magister terrace first boss accessKeader
2021-11-23Scripts/Magister Terrace: Update InstanceScript and more fixesOvah
2021-11-23Scripts/Magister Terrace: Felblood Kaelthas rewriteOvah
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-03Core/Gossip: Update GossipOptionIcon enum (#26906)Meji
2021-06-19Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...Keader
2021-06-19Core/Scripts: Fixed possible crashs related with JustDiedKeader
2021-06-19Scripts/Magisters Terrace: Removed not allowed ENSURE_AI call from constructorsirikfoll
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-03-16Core/Auras: Update AuraState enum and implement missing new onesShauren
2021-02-15Misc: Kill trailing white spacesAokromes
2021-02-06Core/Misc: Fix static analysis issuesjackpoz
2021-02-06Core/Misc: Fix static analysis issuesjackpoz
2021-01-13some more cleanup (cbd025f follow-up)Treeston
2021-01-13Scripts/MagistersTerrace: Fix some crashes in Selin Fireheart. His script is ...Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Core/Creature: drop method SetPositionccrs
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-11-07Core/Creatures: Update creature model handling with new display scale (#22567)Traesh
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Scrips/MagistersTerrace: Fixed warningvincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-02-18Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-02-10Scripts: Fix no-PCH build MKIINyeriah
2016-02-10Scripts: Fix no-PCHNyeriah
2016-02-10Scripts/Magister's Terrace: Script Kalecgos' appearance after using the Scrye...Nyeriah
2016-01-22Core/Spells: Updated combo point handingmyran2
2016-01-15Core/Unit: Add Unit::KillSelf() overloadjackpoz