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path: root/src/server/scripts/EasternKingdoms/ScarletEnclave
AgeCommit message (Expand)Author
2016-08-31Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2016-08-23Core/Scripts: set correct unit_flags on Scarlet Mine Car (#17844)tkrokli
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-03-20Core/Spells: cleanup raise ally codejoschiwald
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
2016-01-12Core/Scripts: move GOSSIP_ACCEPT_DUEL to DBtkrokli
2016-01-01Update copyright note for 2016Rushor
2015-12-07Core/Unit: Add Unit::KillSelf() overloadjackpoz
2015-10-31Core/Misc: removed some useless map checksjoschiwald
2015-10-10Core/Scripts: The Endless Hunger & Death's Challenge, creature texttkrokli
2015-10-04Core/Scripts: Salanar the Horseman, Into the Realm of ShadowsCreshandKesh
2015-07-20Scripts/ScarletEnclave: Add weapons to Unworthy InitiateDDuarte
2015-04-05Add missing override keyword in scriptsCarbenium
2015-02-11Scripts/ScarletEnclave: Add missing WorldObject parameter for Talk() overload...Noeliel
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-26Scripts: replaced various Location struct defines with proper Position or G3D...joschiwald
2014-09-18Core/Texts: added TextRange parameter to creature_textjoschiwald
2014-09-15Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remainShauren
2014-09-15Core/Scripts: Changed GetGUID/SetGUID script hooks to operate on ObjectGuid c...Shauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-07Core: Remove again whitespace (meh :/)Vincent-Michael
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-31Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-28Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High"Vincent-Michael
2014-08-26Scripts: Correct despawn time of multiple objectsDDuarte
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-05-24Core/Misc: Fix typojackpoz
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-20Core/Misc: Check GetVictim() for NULL before dereferencing itjackpoz
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-09-21Scripts/ScarletEnclave: Fix uninitialized values in Highlord Darion Mograinejackpoz
2013-08-19Scripts: Random script fixes and code optimizationsjoschiwald
2013-08-18Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...joschiwald
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-07-04Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_Vincent-Michael
2013-06-22Scripts: Fix some typosVincent-Michael
2013-06-22Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...Vincent-Michael
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-04-16Fix some creature text runtime errorsGacko