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path: root/src/server/scripts/EasternKingdoms/Stratholme
AgeCommit message (Expand)Author
2021-11-21Rename spell correctlyKillyana
2021-11-21Creature/Script: Add missing abilities for Ghostly Citizen and Spectral CitizenKillyana
2021-11-16Spell/Script: Scourge Disguise and Haunting Phantoms (#22727)PolarCookie
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-26kill some whitespacesAokromes
2021-09-25Scripts/Stratholme: Baroness Anastari rework (PR #21687)Nitair
2021-06-19Core/Scripts: Fixed possible crashs related with JustDiedKeader
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-15TypoKillyana
2021-04-15Scripts/Stratholme: Fix a DB errorKillyana
2021-04-15Scripts/Stratholme: Add missing header for no-pch buildjackpoz
2021-04-15Scripts/Stratholme: Fix buildjackpoz
2021-04-15Scripts/Stratholme: Fix buildjackpoz
2021-04-15Scripts/Stratholme: Few changes to how Ysida behaves during the Baron run (#2...Riztazz
2021-02-06Scripts/Stratholme: spawn Timmy the Cruel if conditions are met (#20750)Riztazz
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-01-02New YearAokromes
2019-07-21Core/Misc: Fix various crashes, also related to multithreading (#19012)xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-01-15Core/Unit: Add Unit::KillSelf() overloadjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-08-11Removed unneeded nullptr checkDavid Carlos Manuelda
2015-08-11Fixed boss evade and doors closed by cr4st.David Carlos Manuelda
2015-01-10Scripts/Misc: some random changes after recent commits and cleanupMitchesD
2015-01-10Scripts/Stratholme: Move Maleki the Pallid to EventmapsRushor
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remainShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-07Core: Remove whitespace (again, again, ...)Vincent-Michael
2014-09-07Scripts/Stratholme: Move Freed Soul AI to database and a small additionNyeriah
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz