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path: root/src/server/scripts/Kalimdor/Maraudon
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-09-18Scripts/Stratholme: Added dungeon encounter idsShauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-21DB/Creature: Zaetar's Spiritoffl
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Core/ScriptedAI: std::chrono-ify DoSpawnCreatureCarbenium
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-01-01Update copyright note for 2016Vincent-Michael
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-05Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-08-17Core/Scripts: Placeholders for instances Maraudon and Dire Maul.w1sht0l1v3
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-06-11Core: Some function renaming.Malcrom
2013-02-19Core/Scripts: Removed useless const modifier on method parameters accepting p...Shauren
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-06-02Core/Scripts: Use proper headers, code style and cleanup (Blackfathom Deeps, ...4m1g0
2012-03-31Core/Script: Code style and some rewriting.Gyx
2012-02-18Core: Clean up whitespace and tabs in the base sourcetreeclick
2012-01-26Scripts/Kalimdor: MaraudonBootz
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-07-02Core: Cleaning up hungarian notation - Phase3: pVictim -> victimclick
2011-07-02Core: Cleaning up hungarian notation - Phase3: pTarget -> targetclick
2011-07-02Core: Start cleaning up hungarian notation - Phase1: pCreature -> creatureclick
2011-06-30Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...Spp-
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-03-09Scripts: Removed duplicate target selection function (SelectUnit), there is o...Shauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-08-30Core: Fix more warningsSpp
2010-08-26Core:azazel
2010-08-22Core:azazel