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Author
2025-02-07
Scripts: Remove unneccessary DoublePosition from AreaBoundary
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-04-24
Scripts/Instances: Replace manual criteria timer starts in instances with new...
Shauren
2022-04-24
Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...
Shauren
2022-03-11
Scripts/OL: Update Onyxia to new register model (#26683)
offl
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-05
Core/Movement: Corrected Animation Tier handling (PR #24875)
NoName
2022-01-23
Scripts/Kalimdor: Use std::chrono::duration overloads of EventMap (#25016)
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2022-01-01
Scripts/OnyxiasLair: Fix Onyxia Eruption spell (#24472)
Gildor
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-08-08
Core/Entities: remove grid-wide visibility from setActive and implement anoth...
Wyreth
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-06-01
Core/Criteria: Add all values of CriteriaStartEvent
Shauren
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-04-28
Core/Unit: 2170541a51 followup
ccrs
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-09-15
Core/Maps: Replaced spawnmask with difficulty list
Shauren
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-12-26
Scripts/Various: Bringing nullptr civilization to the savages of master branc...
Treeston
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-05-13
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-03-02
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...
treeston
2017-02-19
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-09-24
Scripts/OnyxiasLair: Force Onyxia to enter evade mode if pulled out of her room
Nyeriah
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-16
Core/Spells: Spell system updates (don't even try to compile this)
Rat
2014-10-30
Core/GameObjects: Updated GameObjectTemplate data structure
Shauren
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
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