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path: root/src/server/scripts/Kalimdor/RazorfenDowns
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-04-08Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...ModoX
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-23Scripts/Kalimdor: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Scripts/Kalimdor: Use std::chrono::duration overloads of EventMap (#25016)Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Scripts/RazorfenDowns: quest "Extinguishing the Idol" (#24658)NoName
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-02-11Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-01-01Update copyright note for 2016Vincent-Michael
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-05Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-26Scripts: Correct despawn time of multiple objectsDDuarte
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-07-28Update razorfen_downs.cppDr-J
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-03-16Core/Misc: Fix some static analysis issuesjackpoz
2014-01-23Scripts/Spells: use new hook in some spellscriptsjoschiwald
2014-01-21Misc: Minor cosmetic changes here and thereVincent_Michael
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-23Scripts:joschiwald
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-12-08Core: Fix warningVincent_Michael