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path: root/src/server/scripts/Kalimdor/RuinsOfAhnQiraj
AgeCommit message (Expand)Author
2025-08-16Scripts/Spells: Refactor spell script internals to fix -Wcast-function-type-m...Shauren
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...Shauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-08-02Scripts/Spells: Converted some damage calculating scripts to use new hooks as...Shauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-10Scripts/Spells: Add comments with id & name of spells part 3offl
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-23Scripts/Kalimdor: Use std::chrono::duration overloads of EventMap (#25016)Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2022-01-06Scripts/RuinsOfAhnQiraj: Crystal handling (#24679)NoName
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-02Scripts/Spells: Fix implementation of #22332 (#23228)Giacomo Pozzoni
2021-11-18Core/Scripts: Move some spells to scripts (#22332)DanVS
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-18Some more refactoring prep for combat/threat (#19930).treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-05-07Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison...Shauren
2018-01-03Core/Misc: Added helper function Unit::SetFullPowerMihapro
2018-01-01Update copyright note for 2018vincent-michael
2017-10-03Scripts/AQ20: Fixed crash in npc_buru_egg and removed hack in spell_egg_explo...joschiwald
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-03-23Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...Shauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-02-11Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-01Update copyright note for 2016Vincent-Michael
2015-10-04Core/Misc: removed some useless map checksjoschiwald
2015-04-02Add missing override keyword in scriptsDaniel M. Weeks
2015-01-28Core/Packets: Update and enable SMSG_WEATHERNayd
2015-01-01Update copyright note for 2015Vincent-Michael