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path: root/src/server/scripts/Kalimdor
AgeCommit message (Expand)Author
2011-08-03Core/Vehicles: Remove Vehicle.h dependency from other header filesSpp
2011-07-29Core: Append single character to stream as character, not as a stringSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-15Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...Shauren
2011-07-07DB/Misc: Add scripts & gossip to npc 10578; Template update and auras for cor...Nay
2011-07-06DB/NPCs: Add some random gossips and template updates. Should fix some combat...Nay
2011-07-05Scripts/Silithus: Fix Wind Stones gameobjects (fixes many quests in this zone...Nay
2011-07-03Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did re...click
2011-07-02Core: Cleaning up hungarian notation - Phase5: pKiller -> killerclick
2011-07-02Core: Cleaning up hungarian notation - Phase5: pWho -> whoclick
2011-07-02Core: Cleaning up hungarian notation - Phase3: pVictim -> victimclick
2011-07-02Core: Cleaning up hungarian notation - Phase3: pTarget -> targetclick
2011-07-02Core: Cleaning up hungarian notation - Phase2: pPlayer -> playerclick
2011-07-02Core: Start cleaning up hungarian notation - Phase1: pCreature -> creatureclick
2011-07-01Core: Clean up script variables to make variables consistant/standardized, an...click
2011-06-30Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...Spp-
2011-06-23Core: Remove a few warnings (unused variables), clean up tabs whitespacesclick
2011-06-18Whitespace cleanups...click
2011-06-16Scripts/Culling of Stratholme: Allow Infinite Corruptor to deal melee attacksShocker
2011-06-13Scripts/Ruins of Ahn'Qiraj: Accidently removed copyright in one file. Sorry S...kaelima
2011-06-13Ruins of Ahn'Qiraj:kaelima
2011-06-13Core/Scripts: Avoid some possible crasheskaelima
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-06-02Scripts/Azuremyst Isle: Actually fixed what was stated in last commit :Pkaelima
2011-06-02Scripts/Azuremyst Isle: Fix The Prophecy of Akida.kaelima
2011-05-30Core/Defines: Update enum TextEmotes, values and names from client. (These em...kaelima
2011-05-27Compile warnings fixesclick
2011-05-26Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST definesShauren
2011-05-25Scripts: Removed CAST_SUM defineShauren
2011-05-22Core: Clean up a lot of whitespace, and at the same time fix non-PCH building...click
2011-05-15Core/Scripts: Remove hook GetAuraEffectTriggerTarget from CreatureAI.hQAston
2011-05-15Scripts/RazorfenKraul: Fix force field before boss Agathelos the Ragingneuro_999
2011-05-13Core/CreatureTextMgr: Converted chat types to use values found in sniff, with...Shauren
2011-05-08Scripts/Dustwallow Marsh: Fixed typo introduced with b82ae5ad0d85990c3140kaelima
2011-05-07Core: More warning fixesShauren
2011-05-07Scripts/Dustwallow Marsh: Fix quest 11174 (Corrosion Prevention)kaelima
2011-05-07Scripts/Dustwallow Marsh: Fix quest 11180 (What's Haunting Witch Hill?)kaelima
2011-04-30Scripts/Culling of Stratholme: Fixed quest 'Dispelling Illusions'Shauren
2011-04-29Add spaces after commasleak
2011-04-27Core/Buildsystem: Update copyright-headers for 2011, and adjust with the corr...click
2011-04-23Core: Corrected NULL usage, it should only be used with pointers, not integersShauren
2011-04-06Scripts/BloodmystIsle: Add core support for quest 9667Supabad
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts w...Shauren
2011-03-28Scripts/Zalazane's Fall: Refactor some code to match coding standardsKaelima
2011-03-27Scripts/Zalazane's Fall: Implement Zalazane's Fall game event.Nay & Kaelima
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-19Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoActi...Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren