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Kalimdor
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Author
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-26
Core/Unit: UNIT_FLAG renames
Treeston
2021-09-24
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2021-09-23
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...
Treeston
2021-09-23
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-08-08
Core/Entities: kill unused return value from Unit::HandleSpellClick
ariel-
2021-08-08
Core/Entities: remove grid-wide visibility from setActive and implement anoth...
Wyreth
2021-06-21
Core/Scripts: Fixed some delayed enrage
Keader
2021-06-20
Scripts/TheBarrens: Fix "The Escape" (863) - I don't think this one ever work...
Treeston
2021-06-19
Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...
Keader
2021-06-19
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2021-06-19
Quest/script: Freedom to Ruul
Killyana
2021-06-19
DB/Quest: Freedom to Ruul
Killyana
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-06-16
Core/Scripts: added nullptr checks to DamageTaken hooks
ariel-
2021-06-14
Core/Spell: SpellValueOverrides encapsulation
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-06-01
Core/Criteria: Add all values of CriteriaStartEvent
Shauren
2021-05-16
Core: Combat/threat system rewrite (PR #19930)
Treeston
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-04-15
Core/Scripts: prevent Arthas in CoS losing his gossip flag and halting instan...
ariel-
2021-04-15
Core/AI: Making guid const& in SetGUID method (#21128)
Keader
2021-03-15
Core/Scripts: more nopch
ariel-
2021-03-15
Core/Scripts: nopch fix
ariel-
2021-03-15
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to...
ariel-
2021-02-25
Core/AI: reorder methods in ScriptedEscortAI
ccrs
2021-02-13
Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn
Matan Shukry
2021-02-06
Core/Misc: Fix static analysis issues
jackpoz
2021-02-06
Core/Misc: Fix static analysis issues
jackpoz
2021-02-03
Core/Auras: Renamed a bunch of unknown or changed spell aura types and implem...
Shauren
2021-01-29
Scripts/Tanaris: move Aquementas to SAI & improve related event (#20464)
Wyreth
2021-01-21
Quest/Script: Conversion of Bristlelimb Cage/Stillpine Captive cpp to SAI
dr-j
2021-01-21
Creature/Scripts: Add Aggro sound to Cairne Bloodhoo, Sylvanas Windrunner and...
Killyana
2021-01-08
[3.3.5] DB/Scripts: Rivern Frostwind
Andrew Letson
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Misc: Remove Whitespaces
sirikfoll
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-18
Some more refactoring prep for combat/threat (#19930).
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-07-16
Pet/Guardian AI hook re-organizing (#19824)
Treeston
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-05-21
Core/Misc: GCC build and warning fixes
Shauren
2020-05-03
Core/Misc: build fixes
Shauren
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