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path: root/src/server/scripts/Kalimdor
AgeCommit message (Expand)Author
2011-04-06Scripts/BloodmystIsle: Add core support for quest 9667Supabad
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts w...Shauren
2011-03-28Scripts/Zalazane's Fall: Refactor some code to match coding standardsKaelima
2011-03-27Scripts/Zalazane's Fall: Implement Zalazane's Fall game event.Nay & Kaelima
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-19Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoActi...Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-09Scripts: Removed duplicate target selection function (SelectUnit), there is o...Shauren
2011-03-06Core/Creatures: Implemented UNIT_FLAG_PASSIVEShauren
2011-03-02Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUST...Shauren
2011-03-01DB/SAI: Replace core script by proper SmartAI script for quest InoculationMalcrom
2011-02-20Fix build with scripts includedMachiavelli
2011-02-20Fix build with scripts includedMachiavelli
2011-01-31Scripts/Hyjal Summit: Cast Protection of Elune with triggered flag, should pr...Shauren
2011-01-16Core/General: Fix some comment style. //* to // *. Fixes certain code display...Machiavelli
2011-01-13Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded st...Machiavelli
2011-01-02Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummonShauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-26Core/QuestStatus:linencloth
2010-12-24Fix buildMachiavelli
2010-12-24Scripts/Orgrimmar: Remove a not finished quest script. Proper quest support w...Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-20Oops, fixed compileShauren
2010-12-20Scripts/Silithus: Fixed some int -> float casts, should fix invalid coord errorShauren
2010-12-20Scripts/Temple of Anh'Qiraj: Fixed possible crash in mob_anubisath_sentinelShauren
2010-12-19Scripts/Temple of Ahn'Qiraj: Its generally not a good idea to delete stuff be...Shauren
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-12-17Core: Prevent using uninitialized memory in Lazy Peon script - patch by ge0rgclick
2010-12-16Make some cleanup.Anubisss
2010-12-14Fixed compileShauren
2010-12-14Scripts: Fixed uninitialized variables, unreferenced parameters and virtual o...Shauren
2010-12-13Core: Add new system for parallelizing client packet processing. Handle World...click
2010-12-05Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virt...leak
2010-11-29Core/Groups: Move all function definition from .h to .cppSpp
2010-11-16Core: Fix warningsSpp
2010-11-16Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...linencloth
2010-11-14Scripts/dustwallow marsh:Supabad
2010-11-09Core/Scripts: Fix Escape from Durnholde quest credit.Machiavelli
2010-11-09Core/Scripts: Fix script text typo for Vorsha the LasherMachiavelli
2010-11-05Scripts/Quests: Fixed quest "They're Alive! Maybe...", patch by erocoloco@hot...Shauren
2010-10-21Core/Scripts: Fix menu clearing in onGossipSelect()-sections for some scripts...click
2010-09-21Core/Scripts: Small, insignificant cleanupsShocker
2010-09-17Core: Cleanup locale handling.linencloth
2010-09-12Core/Quests: Fixed remaining issues with quest crediting (note: previous comm...Shauren
2010-09-12Cleanup/Core: Remove whitespace and tabsclick
2010-09-08Core/Scripts: Use same standard for all GetInstanceScript's, closes issue 3890Shocker
2010-09-05BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)click
2010-09-05Scripts/Texts:azazel