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path: root/src/server/scripts
AgeCommit message (Expand)Author
2011-04-11Core/Misc: fix compilation warningsAzazel
2011-04-09Core/GameObjects: add script hook when destructable building is damaged.Supabad
2011-04-07Scripts/BlackRockSpire: Cleanup boss scripts. add instance script and headerSupabad
2011-04-06Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (canno...Shauren
2011-04-06Core/Commands: Remove .learn all and drop hardcoded part of .learn all gm spe...Shocker
2011-04-06Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attackingShauren
2011-04-06Scripts/BloodmystIsle: Add core support for quest 9667Supabad
2011-04-06Scripts/BladesEdgeMountains: Adjust script to work for quest 10545 alsoSupabad
2011-04-06Scripts/Nagrand: Add core support for quest 9923,9924,9955Supabad
2011-04-06Ulduar/Mimiron: add spell script for Proximity minesSupabad
2011-04-06Core/Spells: replace spell Symbol Of Life from SpellEffects to SpellScriptSupabad
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-04-03DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update cr...Nay
2011-04-01Revert part of "Core: Removed unused functions (leftovers from sd2, was neede...Shauren
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts w...Shauren
2011-03-28Scripts/Zalazane's Fall: Refactor some code to match coding standardsKaelima
2011-03-27Scripts/Zalazane's Fall: Implement Zalazane's Fall game event.Nay & Kaelima
2011-03-26Scripts/Eye of Eternity: Implemented script for Malygos encounter, please rep...Manuel
2011-03-26Scripts/Ulduar:Supabad
2011-03-25Scripts/Ulduar: Corrected array sizeShauren
2011-03-24Scripts/Ulduar: Add proper support for Razorscale harpoon event.Supabad
2011-03-21Scripts/Icecrown Citadel: Replace instance check with a safer one, this way i...Shauren
2011-03-21Core/BuildSystem: Remove accidental addition of non-existent script from last...runningnak3d
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-19Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoActi...Shauren
2011-03-19Core/GameEventMgr: Forgotten query no. 2leak
2011-03-19Scripts/Spells: Fixed Glyph of StarfireRamus
2011-03-19Scripts/Spells: Fixed Death Knight Spell DeflectionRamus
2011-03-19Fixed build without PCHShauren
2011-03-19Added missed changeShauren
2011-03-19Scripts/Icecrown Citadel: Compile warning fixesShauren
2011-03-19Merge branch 'pr/n15_Supabad'Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-18Core/GameEventMgr: Forgotten queryleak
2011-03-18Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every ti...Shauren
2011-03-18Core/Ulduar: some cleanup and add boundary check for Flame LeviathanSupabad
2011-03-18Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of SaronSnakeIce
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-18Core/Cleanup: remove C-style cast to (Bag*):Azazel
2011-03-14Scripts/Ulduar: Proper handling of GO_LEVIATHAN_GATESupabad
2011-03-13Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redu...Machiavelli
2011-03-13Scripts/Icecrown CitadelShauren
2011-03-13Compile fixShauren
2011-03-13Scripts/Ulduar: Remove known hacks from leviathan, create workaround for shut...Supabad
2011-03-11Core/Commands: Allow npc info to show both DB GUID and current GUIDShocker
2011-03-11Scripts/Icecrown Citadel: Added missing faction specific part of intro scene ...Shauren
2011-03-11Scripts/Icecrown Citadel: Added intro scene at Light's Hammer and SAI for The...Shauren
2011-03-10Scripts/Spells: Added spell script for Shadowy Disguise(48917)kaelima
2011-03-10Scripts/Icecrown Citadel: Fixed Mutated Abomination problems introduced recentlyShauren