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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T21:01:01Z
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2022-02-04
Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures ...
kvipka
2022-02-04
DB/Quest: Convert & update support for Borean Tundra escort quests to SAI
offl
2022-02-04
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...
Shauren
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-26
Scripts/Naxxramas: Adjust Frogger event timer (#25214)
Gildor
2022-01-26
Scripts/Kologarn: Apply CREATURE_FLAG_EXTRA_NO_COMBAT on NPC_ARM_SWEEP_STALKE...
jackpoz
2022-01-26
Scripts/Naxxramas: Frogger event improvements (#25202)
Gildor
2022-01-26
Scripts/AzjolNerub: Fix potential error in pound spell script
Carbenium
2022-01-26
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2022-01-24
Scripts/AzjolNerub: Update Anub'Arak encounter to current coding standards (#...
Peter Keresztes Schmidt
2022-01-24
Scripts/Gundrak: Update Slad'ran encounter to current coding standards (#25180)
Peter Keresztes Schmidt
2022-01-24
Scripts/Gundrak: Update Drakkari Colossus encounter to current coding standa...
Peter Keresztes Schmidt
2022-01-24
Scripts/AhnKahet: Update Herald Volazj to current coding standards
Carbenium
2022-01-24
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2022-01-24
Core/CreatureAI: std::chrono-ify DoSummon* methods
Carbenium
2022-01-24
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Carbenium
2022-01-24
Core/WorldObject: Replace non-std::chrono SummonTrigger overloads
Carbenium
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-24
Core/EventProcessor: std::chrono-ify the remaining public API
Carbenium
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
EventMap: Change GetTimeUntilEvent to return std::chrono types
Carbenium
2022-01-23
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Core/EscortAI: std::chrono-ify SetPauseTimer
Carbenium
2022-01-23
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Carbenium
2022-01-23
Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overload
Carbenium
2022-01-23
Core/InstanceScript: std::chrono-ify DoRespawnGameObject
Carbenium
2022-01-23
Scripts/Borean Tundra: duplicate comment text (#25102)
Trond B. Krokli
2022-01-23
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Core/Time: Rename GetGameTime{System, Steady}Point methods
Treeston
2022-01-23
Scripts/World: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (Pa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-23
Scripts/Utgarde Keep: Use std::chrono::duration overloads of EventMap (#25039)
Peter Keresztes Schmidt
2022-01-23
Scripts/Ulduar: Use std::chrono::duration overloads of EventMap (#25035)
Peter Keresztes Schmidt
2022-01-23
Scripts/Nexus: Use std::chrono::duration overloads of EventMap (#25033)
Peter Keresztes Schmidt
2022-01-23
Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)
Peter Keresztes Schmidt
2022-01-23
Scripts/Isle of Conquest: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-23
Scripts/Gundrak: Use std::chrono::duration overloads of EventMap (#25030)
Peter Keresztes Schmidt
2022-01-23
Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)
Peter Keresztes Schmidt
2022-01-23
Scripts/Drak'Tharon Keep: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-23
Scripts/Chamber of Aspects: Use std::chrono::duration overloads of EventMap (...
Peter Keresztes Schmidt
2022-01-23
Scripts/Azjol-Nerub: Use std::chrono::duration overloads of EventMap (#25026)
Peter Keresztes Schmidt
2022-01-23
Scripts/Northrend: Use std::chrono::duration overloads of EventMap (#25021)
Peter Keresztes Schmidt
2022-01-23
Scripts/Trial of the Crusader: Use std::chrono::duration overloads of EventMa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Kologarn: Fix another "stuck in combat" issue (#24998)
Giacomo Pozzoni
2022-01-23
Fix some compiler warnings reported by GCC (#25007)
Peter Keresztes Schmidt
2022-01-22
Core/Units: Fixed typo in unit flag name
Shauren
2022-01-22
Core/Units: Named unit flags linked to CreatureDifficulty flags
Shauren
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