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path: root/src/server/scripts/Northrend
AgeCommit message (Expand)Author
2024-04-28Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...Ovahlord
2024-04-25Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...Shauren
2024-04-19Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...Shauren
2024-03-30Core/Creatures: Changed the spawn health field in creature table to a percent...Meji
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-03-03Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...Shauren
2024-02-28Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expres...Shauren
2024-02-26Core/Battlegrounds: Isle of Conquest Rework (#29687)Jeremy
2024-02-24Scripts: Removed unused global variablesShauren
2024-02-23Core/Battlegrounds: Move some areatrigger handling to scripts (#29700)Jeremy
2024-02-22Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...Shauren
2024-02-14Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit...Shauren
2024-01-27Core/Battlegrounds: Strand of the Ancients Rework (#29576)Jeremy
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2024-01-05Core/Waypoints: Refactor to split data into path and node related info in db ...ModoX
2023-12-08Core/Misc: Minor code modernization - kill std::bindShauren
2023-11-24Core/Waypoints: Drop waypoint_scripts table (#29437)ModoX
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-11-03Core/Spells: Store BasePoints as float in SpellEffectInfoShauren
2023-10-31Core/Random: Changed random functions returning doubles to return floatsShauren
2023-10-21Core/Spells: Named and implemented most of SpellAttr7Shauren
2023-09-29Core/Spells: Implemented NoImmunity spell effect attributeShauren
2023-09-25Core/Achievements: Fixed achievement criteria StartEvent and FailEventShauren
2023-09-19Core/Instances: Kill instance_encounters table, it is no longer neccessaryShauren
2023-09-18Scripts/Nexus: Removed old code to get team in instanceShauren
2023-08-27Core/Misc: Fixed doxygen docs being attached to wrong fieldsShauren
2023-08-09Core/Creatures: std::chrono-ify TempSummonShauren
2023-08-07Core/Misc: Turn ChrSpecialization into enum classShauren
2023-08-07Core/Misc: Move TalentSpecialization together with other db2 enums and rename...Nyr
2023-08-07Core/Misc: Reduce number of player spec hardcoded checksShauren
2023-08-02Scripts/Spells: Converted some damage calculating scripts to use new hooks as...Shauren
2023-07-27Core/Scripts: Fixed unsafe function pointer type casting in spell scriptsShauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-07-20Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)Meji
2023-07-19Scripts/Spells: Allow using templated spell script with multiple template arg...Shauren
2023-06-09Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...Shauren
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-05-30Scripts/Spells: Added spell effect validation helperShauren
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-04-08Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...ModoX
2023-04-06Core/Creature: Implemented sparring with max health percent thresholds (#27198)ModoX
2023-04-05Core/Creature: Added possibility to give creatures multiple gossip menu ids a...ModoX
2023-03-12Core/Creatures: Allow overriding default gossip menu idShauren
2023-03-04Core/Movement: Allow specifying timeout for follow movementShauren
2023-03-02Core/Movement: Extend MovePoint with new argumentsShauren
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...Shauren