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Author
2021-10-27
Scripts/VoA: Update events to use std::chrono (PR #22415)
Full-Stack Developer
2021-10-26
Scripts/VoA: Archavon no longer leaps in melee range (PR #22414)
Full-Stack Developer
2021-10-23
Scripts/Ulduar: Algalon the Observer fixes (#22320)
Keader
2021-10-23
Scripts/Misc: Removed more UpdateEntry on InstanceScripts
Keader
2021-10-23
Scripts/ICC: Removed not needed entrys added in last commit
Keader
2021-10-23
Scripts/ICC: Fixed Deathbringer after Delay zone script's OnCreatureCreate
Keader
2021-10-23
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...
ModoX
2021-10-23
Core/Threat: Threat system adjustments:
Treeston
2021-10-23
Scripts/Uduar: XT002 Rework (#21566)
Keader
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
Treeston
2021-10-22
Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI that I found while wo...
Treeston
2021-10-21
Scripts/Trial Of The Crusader: Fixed Anub'arak Pursuing Spikes
Keader
2021-10-17
Scripts/Icecrown Citadel: Fixed target selection for Vampiric Bite and Blood ...
Shauren
2021-10-14
Misc: Pass std::chrono types by value everywhere.
Treeston
2021-10-03
Core/Spells: Reduce number of CastSpell overloads to 1
Shauren
2021-10-03
Core/Gossip: Update GossipOptionIcon enum (#26906)
Meji
2021-10-03
Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...
Shauren
2021-10-01
Core/Misc: Fix appleclang 12 warnings
Shauren
2021-09-28
Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand part 2
Keader
2021-09-28
Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand
Keader
2021-09-28
Kill a whitespace
Keader
2021-09-28
Scripts/Pit of Saron: Fixed Ick not updading victim
Keader
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-26
Scripts/Icecrown Citadel: Fix "intended" crash
jackpoz
2021-09-26
Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....
Treeston
2021-09-26
Core/Unit: UNIT_FLAG renames
Treeston
2021-09-26
Scripts/Ulduar: Fixed Vehicles when flame leviathan die(#21897)
Jorge Turrado Ferrero
2021-09-26
Core/Movement: move MoveSplineInit (#21857)
ccrs
2021-09-23
Core/Misc: whitespace/tab cleanup
ariel-
2021-09-23
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...
Treeston
2021-09-23
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2021-09-19
Scripts/ICC: use script searchers instead of saving list of creature pointers
ariel-
2021-09-08
Core/Achievements: Update CriteriaType enum (#26856)
Meji
2021-09-06
Core/Spells: implemented 'Weakened Spirit' mechanic in Valithria Dreamwalker
ariel-
2021-09-06
Scripts/Naxxramas: Fix an issue that could cause Sapphiron to stop using Drain
Treeston
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-08-28
Core/Misc: Fix gcc warnings
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-28
Core/Spells: rework part 4: iterate over effects first
ariel-
2021-08-24
Core/Creatures: Remove hover on death
Shauren
2021-08-24
Scripts/Misc: Fixed hover movement for Stormcaller Brundir
joschiwald
2021-08-24
Scripts/Misc: Hover script fixes
Chaouki Dhib
2021-08-24
Core/Movement: Fixed creature hover
Shauren
2021-08-23
Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does....
Treeston
2021-08-23
Core/Entities: ghouls start with full energy
ariel-
2021-08-08
Core/Entities: kill unused return value from Unit::HandleSpellClick
ariel-
2021-08-08
Scripts/Nexus: Fixed a rare bug when sometimes Magus telestra managed to die ...
Wilcalaf
2021-08-08
Scripts/Icecrown Citadel: Prevent Lady Deathwhisper movement during first phase.
sirikfoll
2021-08-08
Core/Entities: remove grid-wide visibility from setActive and implement anoth...
Wyreth
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