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path: root/src/server/scripts/Northrend
AgeCommit message (Expand)Author
2021-10-27Scripts/VoA: Update events to use std::chrono (PR #22415)Full-Stack Developer
2021-10-26Scripts/VoA: Archavon no longer leaps in melee range (PR #22414)Full-Stack Developer
2021-10-23Scripts/Ulduar: Algalon the Observer fixes (#22320)Keader
2021-10-23Scripts/Misc: Removed more UpdateEntry on InstanceScriptsKeader
2021-10-23Scripts/ICC: Removed not needed entrys added in last commitKeader
2021-10-23Scripts/ICC: Fixed Deathbringer after Delay zone script's OnCreatureCreateKeader
2021-10-23Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...ModoX
2021-10-23Core/Threat: Threat system adjustments:Treeston
2021-10-23Scripts/Uduar: XT002 Rework (#21566)Keader
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-22Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972fTreeston
2021-10-22Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI that I found while wo...Treeston
2021-10-21Scripts/Trial Of The Crusader: Fixed Anub'arak Pursuing SpikesKeader
2021-10-17Scripts/Icecrown Citadel: Fixed target selection for Vampiric Bite and Blood ...Shauren
2021-10-14Misc: Pass std::chrono types by value everywhere.Treeston
2021-10-03Core/Spells: Reduce number of CastSpell overloads to 1Shauren
2021-10-03Core/Gossip: Update GossipOptionIcon enum (#26906)Meji
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren
2021-10-01Core/Misc: Fix appleclang 12 warningsShauren
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand part 2Keader
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating BrandKeader
2021-09-28Kill a whitespaceKeader
2021-09-28Scripts/Pit of Saron: Fixed Ick not updading victimKeader
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Scripts/Icecrown Citadel: Fix "intended" crashjackpoz
2021-09-26Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....Treeston
2021-09-26Core/Unit: UNIT_FLAG renamesTreeston
2021-09-26Scripts/Ulduar: Fixed Vehicles when flame leviathan die(#21897)Jorge Turrado Ferrero
2021-09-26Core/Movement: move MoveSplineInit (#21857)ccrs
2021-09-23Core/Misc: whitespace/tab cleanupariel-
2021-09-23Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...Treeston
2021-09-23Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2021-09-19Scripts/ICC: use script searchers instead of saving list of creature pointersariel-
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-09-06Core/Spells: implemented 'Weakened Spirit' mechanic in Valithria Dreamwalkerariel-
2021-09-06Scripts/Naxxramas: Fix an issue that could cause Sapphiron to stop using DrainTreeston
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-08-28Core/Misc: Fix gcc warningsShauren
2021-08-28Core/Spells: rework part 5: GameObject castingariel-
2021-08-28Core/Spells: rework part 4: iterate over effects firstariel-
2021-08-24Core/Creatures: Remove hover on deathShauren
2021-08-24Scripts/Misc: Fixed hover movement for Stormcaller Brundirjoschiwald
2021-08-24Scripts/Misc: Hover script fixesChaouki Dhib
2021-08-24Core/Movement: Fixed creature hoverShauren
2021-08-23Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does....Treeston
2021-08-23Core/Entities: ghouls start with full energyariel-
2021-08-08Core/Entities: kill unused return value from Unit::HandleSpellClickariel-
2021-08-08Scripts/Nexus: Fixed a rare bug when sometimes Magus telestra managed to die ...Wilcalaf
2021-08-08Scripts/Icecrown Citadel: Prevent Lady Deathwhisper movement during first phase.sirikfoll
2021-08-08Core/Entities: remove grid-wide visibility from setActive and implement anoth...Wyreth