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Commit message (
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Author
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-24
Core/Waypoints: Drop waypoint_scripts table (#29437)
ModoX
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-04-10
Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)
ModoX
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-09-30
Scripts: Fixed missing boss count initialization in The Slave Pens and The Bo...
Shauren
2022-09-30
Nopch build fix
Shauren
2022-09-30
DB/Mana-Tombs: Migrate linked_respawn to spawn groups
Shauren
2022-09-05
Scripts/Spells: Correctly implement Murmur's Touch & Dire Brew (#28058)
offl
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-26
Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)
offl
2022-03-26
Scripts/SL: Update Grandmaster Vorpil (#27765)
offl
2022-03-23
Scripts/Crypts: Rework Exarch Maladaar (#27313)
offl
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Scripts/MT: Update scripts to new register model (#26679)
offl
2022-03-11
Scripts/SH: Update scripts to new register model (#26678)
offl
2022-03-11
Scripts/SL: Update scripts to new register model (#26677)
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 3
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 1
offl
2022-02-28
DB/Instance/Auchenai Crypts: Complete overhaul part 1
offl
2022-02-27
DB/Gameobject: Add correct door to Sethekk Halls
offl
2022-02-16
Core/Maps: Add Map::DoOnPlayers helper function (#25233)
Traesh
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Scripts/Mana Tombs: Fix Pandemonious Dark Shell event delay
Shauren
2022-01-23
Scripts/Auchindoun: Use std::chrono::duration overloads of EventMap (#25023)
Peter Keresztes Schmidt
2022-01-06
Script: Remove npc_avatar_of_martyred converted to SAI
Killyana
2022-01-06
Creature/Scripts: Remove deprecated scripts
Killyana
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-16
Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk...
Wyrserth
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-02-13
Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFn
Matan Shukry
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-23
Core/Misc: random refactors
Treeston
2020-08-23
Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports dur...
Treeston
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-20
Core/PlayerAI: Some adjustments:
Treeston
2020-08-20
Scripts/Auchindoun: Last one, hopefully. Remove reliance on large grid search...
Treeston
2020-08-19
Scripts/Auchindoun: Blackheart the Inciter fully fixed now. I had way too muc...
Treeston
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