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path: root/src/server/scripts/Outland/Auchindoun
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-24Core/Waypoints: Drop waypoint_scripts table (#29437)ModoX
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-09-30Scripts: Fixed missing boss count initialization in The Slave Pens and The Bo...Shauren
2022-09-30Nopch build fixShauren
2022-09-30DB/Mana-Tombs: Migrate linked_respawn to spawn groupsShauren
2022-09-05Scripts/Spells: Correctly implement Murmur's Touch & Dire Brew (#28058)offl
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-26Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)offl
2022-03-26Scripts/SL: Update Grandmaster Vorpil (#27765)offl
2022-03-23Scripts/Crypts: Rework Exarch Maladaar (#27313)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-11Scripts/MT: Update scripts to new register model (#26679)offl
2022-03-11Scripts/SH: Update scripts to new register model (#26678)offl
2022-03-11Scripts/SL: Update scripts to new register model (#26677)offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 3offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-02-28DB/Instance/Auchenai Crypts: Complete overhaul part 1offl
2022-02-27DB/Gameobject: Add correct door to Sethekk Hallsoffl
2022-02-16Core/Maps: Add Map::DoOnPlayers helper function (#25233)Traesh
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Scripts/Mana Tombs: Fix Pandemonious Dark Shell event delayShauren
2022-01-23Scripts/Auchindoun: Use std::chrono::duration overloads of EventMap (#25023)Peter Keresztes Schmidt
2022-01-06Script: Remove npc_avatar_of_martyred converted to SAIKillyana
2022-01-06Creature/Scripts: Remove deprecated scriptsKillyana
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-16Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk...Wyrserth
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-02-13Scripts/Spells: Remove const from AuraEffect argument for AuraEffectProcFnMatan Shukry
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Misc: random refactorsTreeston
2020-08-23Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports dur...Treeston
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-20Core/PlayerAI: Some adjustments:Treeston
2020-08-20Scripts/Auchindoun: Last one, hopefully. Remove reliance on large grid search...Treeston
2020-08-19Scripts/Auchindoun: Blackheart the Inciter fully fixed now. I had way too muc...Treeston