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path: root/src/server/scripts/Outland/BlackTemple
AgeCommit message (Expand)Author
2022-03-29Core/Units: Reduce differences between branches part 1 - unit updatefield acc...Shauren
2021-11-24Scripts/Spells: Small cleanup for gen/item spell scripts (#27311)offl
2021-10-06Core/Misc: Fix appleclang 12 warningsShauren
2021-09-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2021-09-04Core/Spells: Remove remaining direct accesses to SpellInfo::EffectsShauren
2021-08-29Scripts/Black Temple: Removed Illidari Council Enconter FrameKeader
2021-08-09Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2021-07-11Scripts/BT: Remove unconfirmed parts of Teron's intro (#26670)offl
2021-01-26Core/Scripts: Verify & migrate spell school immunities to DBoffl
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2020-11-17Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* (#25655)Ovah
2020-11-05build fixKeader
2020-11-05Scripts/Black Temple: Some little fixesKeader
2020-09-10Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2020-09-07Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandl...Treeston
2020-08-20Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2020-07-27Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2020-07-27Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2020-07-27Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2020-07-26EventMap: Change GetTimeUntilEvent to return std::chrono typesCarbenium
2020-07-22Core/Scripts: Fix timing issue of EVENT_FLY_TO_RANDOM_PILLAR during Illidan e...Carbenium
2020-07-18Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2020-07-18Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2020-06-16game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2020-06-07Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2020-04-24Making travis happyKeader
2020-04-24Scripts/Black Temple: Fixed Reliquary of Souls after combat rewrite changes.Keader
2020-01-14Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2020-01-02New yearAokromes
2019-10-13Core/Misc: Fix C++17 build errorsjackpoz
2019-07-25Scripts/Defines: cleanup some magic numbers in factions (#23631)ForesterDev
2019-06-26Coding standards (#23514)Aokromes
2019-03-31Core/Misc: Fix GCC 8 warningsjackpoz
2019-02-20Scripts/Illidan: Fixed Parasitic shadowfiends reproducing like rabbitsKeader
2019-01-28Scripts/Black Temple: Mother Shahraz fatal attraction need be randomKeader
2019-01-28Scripts/Black Temple: Fixed some issues in Illidari CouncilKeader
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-10-15Scripts/Illidari Council: Changed urand to SelectRandomContainerElementKeader
2018-10-15Scripts/Black Temple: Fixed a crash on Illidari Council (#22652)Keader
2018-09-17Core/Scripts: Unify Chrono Literals (#22420)DanVS
2018-08-26Scripts/Black Temple: Fixed some issues on IllidanKeader
2018-07-15Scripts/Black Temple: Removing double hook call in Spiritual VengeanceKeader
2018-06-03Core/Movement: MotionMaster reimplementation (#21888)ccrs
2018-04-01Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...Treeston
2018-04-01Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2018-03-08Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does....Treeston
2018-02-14Core/Scripts: Fixed some delayed enrageKeader
2018-01-22Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2018-01-18Core/Scripts: added nullptr checks to DamageTaken hooksariel-
2018-01-01Update copyright note for 2018tkrokli