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Commit message (
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Author
2012-04-01
Core/Script: Code style and some rewriting.
Gyx
2012-03-31
Core/Script: Code style and some rewriting.
Gyx
2012-03-28
Core/Script: Code style and remove unused core.
Gyx
2012-03-17
Core/Movement:
Machiavelli
2012-03-16
Core/Script: Code style.
Gyx
2012-03-16
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-16
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-12
Core/Units:
Machiavelli
2012-02-23
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-23
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-03
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-28
Core/Scripts: Replace rand with urand in most cases (using regexp)
Spp
2011-12-15
Fix warnings
Spp
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-17
Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...
QAston
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-07-29
Core: Append single character to stream as character, not as a string
Spp-
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-03
Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did re...
click
2011-07-02
Core: Cleaning up hungarian notation - Phase5: pKiller -> killer
click
2011-07-02
Core: Cleaning up hungarian notation - Phase3: pVictim -> victim
click
2011-07-02
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
click
2011-07-02
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
click
2011-07-02
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
click
2011-06-30
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...
Spp-
2011-06-12
Core: More codestyle cleanups
click
2011-06-11
Core: Codestyle cleanup
click
2011-06-07
Core/Auras: Add Aura::TryRefreshStackOrCreate function and remove stack check...
QAston
2011-04-29
Add spaces after commas
leak
2011-04-23
Core: Corrected NULL usage, it should only be used with pointers, not integers
Shauren
2011-04-03
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
Shauren
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-03-09
Scripts: Removed duplicate target selection function (SelectUnit), there is o...
Shauren
2011-02-20
Fix build with scripts included
Machiavelli
2011-02-20
Fix build with scripts included
Machiavelli
2011-01-02
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-12-05
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virt...
leak
2010-11-16
Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...
linencloth
2010-10-25
Core/Scripts: Fix chest respawn exploit in Hellfire Rampart - origjnal fix by...
click
2010-09-27
Scripts/Vazruden: Stop the infinite respawning of the lootable chest after th...
click
2010-09-08
Core/Scripts: Use same standard for all GetInstanceScript's, closes issue 3890
Shocker
2010-08-30
Core: Fix more warnings
Spp
2010-08-26
Core:
azazel
2010-08-24
Core: Fix more warnings
Spp
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