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path: root/src/server/scripts/Outland/HellfireCitadel
AgeCommit message (Expand)Author
2012-04-01Core/Script: Code style and some rewriting.Gyx
2012-03-31Core/Script: Code style and some rewriting.Gyx
2012-03-28Core/Script: Code style and remove unused core.Gyx
2012-03-17Core/Movement:Machiavelli
2012-03-16Core/Script: Code style.Gyx
2012-03-16Core/Script: Clean-Up in Scripts.Gyx
2012-03-16Core/Script: Clean-Up in Scripts.Gyx
2012-03-12Core/Units:Machiavelli
2012-02-23Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-02-23Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-02-03Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...QAston
2012-02-03Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*Shocker
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-28Core/Scripts: Replace rand with urand in most cases (using regexp)Spp
2011-12-15Fix warningsSpp
2011-10-07REPO: Code-style clean-upsBootz
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-17Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...QAston
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-07-29Core: Append single character to stream as character, not as a stringSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-03Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did re...click
2011-07-02Core: Cleaning up hungarian notation - Phase5: pKiller -> killerclick
2011-07-02Core: Cleaning up hungarian notation - Phase3: pVictim -> victimclick
2011-07-02Core: Cleaning up hungarian notation - Phase3: pTarget -> targetclick
2011-07-02Core: Cleaning up hungarian notation - Phase2: pPlayer -> playerclick
2011-07-02Core: Start cleaning up hungarian notation - Phase1: pCreature -> creatureclick
2011-06-30Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...Spp-
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-06-07Core/Auras: Add Aura::TryRefreshStackOrCreate function and remove stack check...QAston
2011-04-29Add spaces after commasleak
2011-04-23Core: Corrected NULL usage, it should only be used with pointers, not integersShauren
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-09Scripts: Removed duplicate target selection function (SelectUnit), there is o...Shauren
2011-02-20Fix build with scripts includedMachiavelli
2011-02-20Fix build with scripts includedMachiavelli
2011-01-02Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummonShauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-12-05Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virt...leak
2010-11-16Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...linencloth
2010-10-25Core/Scripts: Fix chest respawn exploit in Hellfire Rampart - origjnal fix by...click
2010-09-27Scripts/Vazruden: Stop the infinite respawning of the lootable chest after th...click
2010-09-08Core/Scripts: Use same standard for all GetInstanceScript's, closes issue 3890Shocker
2010-08-30Core: Fix more warningsSpp
2010-08-26Core:azazel
2010-08-24Core: Fix more warningsSpp