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path: root/src/server/scripts/Outland/HellfireCitadel
AgeCommit message (Expand)Author
2014-01-09Fix buildjoschiwald
2014-01-09Scripts/BloodFurnace:joschiwald
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-25Scripts/Blood Furnace: Fix crash in Broggok scriptjackpoz
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-09-25Core/Scripts: added some OVERRIDEsjoschiwald
2013-09-07Scripts/Blood Furnace: Fix possible compile errors on old VS versionsMachiavelli
2013-09-03Core/Misc: Fixed some more issues found by static code analysis tools.Sebastian Valle
2013-08-27Core&Scripts: Fix clang compiler warningsNay
2013-08-18Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...joschiwald
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-08-01Core/Misc: Fixed some issues found by Coverity ScanShauren
2013-07-15Scripted/Misc: Fix random stuffVincent-Michael
2013-07-10Core/Scripting: A couple fixes for Hellfire Ramparts.Malcrom
2013-07-10Core/Scripting: A little update to Hellfire Ramparts. Thanks joschiwald.Malcrom
2013-07-10Core/Scripting: Converted Watchkeeper Gargolmar to use events.Malcrom
2013-07-09Core/Scripting: Fix up Hellfire Ramparts instance and add Instance save.Malcrom
2013-07-09Core/Scripting: Few minor fixes for Shattered Halls.Malcrom
2013-07-09Core/Scripting: A couple fixes for shattered HallsMalcrom
2013-07-09Core / Scripting: Coverted a couple Shattered Halls npc scripts to use eventsMalcrom
2013-07-08Core / Scripting: Updates to Shattered Halls and added Instance save.Malcrom
2013-07-08Scripted: Some cleanups + ninja changesVincent-Michael
2013-07-06Misc: Use override and final C++11 keywords in a few places (mostly scripts)Nay
2013-07-06Scripted/Misc: Some cleanupVincent-Michael
2013-07-04Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_Vincent-Michael
2013-06-22Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...Vincent-Michael
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-25Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3...Spp
2013-03-21Core/Scripts: Removed CAST_CRE defineSpp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-19Core/Scripts: Removed useless const modifier on method parameters accepting p...Shauren
2013-01-14Core/Misc: Apply codestyle to multiple filesSpp
2013-01-07Core/Scripting: Some cleanupMalcrom
2013-01-07Core/Scripting: Some cleanupMalcrom
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-18Core/DB: Assign texts to correct creaturesGacko
2012-12-07Core/DB: Creature text for 22 script filesGacko
2012-12-06Core/DB: Creature text for 53 script filesGacko
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-11-20Core/Misc: Define some methods constSpp
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-09-07Tabs to spaces...Nay
2012-09-04Core: Warning fixesShauren