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HellfireCitadel
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Commit message (
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Author
2014-01-09
Fix build
joschiwald
2014-01-09
Scripts/BloodFurnace:
joschiwald
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Scripts/Misc: Code cleanup
jackpoz
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-12-25
Scripts/Blood Furnace: Fix crash in Broggok script
jackpoz
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-09-25
Core/Scripts: added some OVERRIDEs
joschiwald
2013-09-07
Scripts/Blood Furnace: Fix possible compile errors on old VS versions
Machiavelli
2013-09-03
Core/Misc: Fixed some more issues found by static code analysis tools.
Sebastian Valle
2013-08-27
Core&Scripts: Fix clang compiler warnings
Nay
2013-08-18
Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...
joschiwald
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-08-01
Core/Misc: Fixed some issues found by Coverity Scan
Shauren
2013-07-15
Scripted/Misc: Fix random stuff
Vincent-Michael
2013-07-10
Core/Scripting: A couple fixes for Hellfire Ramparts.
Malcrom
2013-07-10
Core/Scripting: A little update to Hellfire Ramparts. Thanks joschiwald.
Malcrom
2013-07-10
Core/Scripting: Converted Watchkeeper Gargolmar to use events.
Malcrom
2013-07-09
Core/Scripting: Fix up Hellfire Ramparts instance and add Instance save.
Malcrom
2013-07-09
Core/Scripting: Few minor fixes for Shattered Halls.
Malcrom
2013-07-09
Core/Scripting: A couple fixes for shattered Halls
Malcrom
2013-07-09
Core / Scripting: Coverted a couple Shattered Halls npc scripts to use events
Malcrom
2013-07-08
Core / Scripting: Updates to Shattered Halls and added Instance save.
Malcrom
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-25
Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3...
Spp
2013-03-21
Core/Scripts: Removed CAST_CRE define
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-14
Core/Misc: Apply codestyle to multiple files
Spp
2013-01-07
Core/Scripting: Some cleanup
Malcrom
2013-01-07
Core/Scripting: Some cleanup
Malcrom
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-18
Core/DB: Assign texts to correct creatures
Gacko
2012-12-07
Core/DB: Creature text for 22 script files
Gacko
2012-12-06
Core/DB: Creature text for 53 script files
Gacko
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-11-20
Core/Misc: Define some methods const
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-09-07
Tabs to spaces...
Nay
2012-09-04
Core: Warning fixes
Shauren
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