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Author
2013-07-08
Core / Scripting: Updates to Shattered Halls and added Instance save.
Malcrom
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-25
Core/Misc: Minor optimizations (+ code changes to reduce differences with 4.3...
Spp
2013-03-21
Core/Scripts: Removed CAST_CRE define
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-14
Core/Misc: Apply codestyle to multiple files
Spp
2013-01-07
Core/Scripting: Some cleanup
Malcrom
2013-01-07
Core/Scripting: Some cleanup
Malcrom
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-18
Core/DB: Assign texts to correct creatures
Gacko
2012-12-07
Core/DB: Creature text for 22 script files
Gacko
2012-12-06
Core/DB: Creature text for 53 script files
Gacko
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-11-20
Core/Misc: Define some methods const
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-09-07
Tabs to spaces...
Nay
2012-09-04
Core: Warning fixes
Shauren
2012-09-04
Revert "Core: Blood Furnace - Broggok event"
Nay
2012-09-03
Core: Blood furnace - Update method header to lastest rev
Gacko
2012-09-03
Core: Blood Furnace - Broggok event
Gacko
2012-08-29
Scripts/Hellfire: Add missing include
Nay
2012-08-29
Scripts/Hellfire: Rework Blood Furnace
Gacko
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-04-01
Core/Script: Code style and some rewriting.
Gyx
2012-03-31
Core/Script: Code style and some rewriting.
Gyx
2012-03-28
Core/Script: Code style and remove unused core.
Gyx
2012-03-17
Core/Movement:
Machiavelli
2012-03-16
Core/Script: Code style.
Gyx
2012-03-16
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-16
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-12
Core/Units:
Machiavelli
2012-02-23
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-23
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-03
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-28
Core/Scripts: Replace rand with urand in most cases (using regexp)
Spp
2011-12-15
Fix warnings
Spp
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-17
Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...
QAston
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