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path: root/src/server/scripts/Outland/TempestKeep/Eye
AgeCommit message (Expand)Author
2025-01-01Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...Shauren
2024-12-31Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...Shauren
2024-02-24Scripts: Removed unused global variablesShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-06-09Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...Shauren
2023-05-30Scripts/Spells: Added spell effect validation helperShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-26Scripts/Misc: Adjustments to previous fixes (#27821)offl
2022-03-26Scripts/TK: Update remaining scripts to new register model 2 (#27768)offl
2022-03-23Scripts/The Eye: Few updates to Kael'thas & Astromancer (#27304)offl
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-11Scripts/Tempest Keep: Remove Al'ar fire immunityShauren
2022-03-11Scripts/The Eye: Reorder Kael'thas' scriptsoffl
2022-03-11Scripts/The Eye: Update Kael'thas to new register model (#26669)offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-03-09Scripts/Eye: Update Void Reaver to new model & few misc changes (#26470)offl
2022-03-07Scripts/The Eye: Update instance script (#26190)offl
2022-03-06DB/Instance/The Eye: Overhaul part 2offl
2022-03-06DB/Instance/The Eye: Overhaul part 1offl
2022-03-06Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DBoffl
2022-03-06Core/Scripts: Verify & migrate spell school immunities to DBoffl
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-04Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Core/ScriptedAI: std::chrono-ify DoSpawnCreatureCarbenium
2022-01-23Scripts/Tempest Keep: Use std::chrono::duration overloads of EventMap (#25040)Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-11-24Core/Movement: Allow using walk when chasing v2 (#23073)Sorikoff
2021-11-24Allow walk when chasing (#23069)Sorikoff
2021-11-16Core/Scripts - The Eye: Fix Kael'thas Sunstrider Mind Control, limit MaxAffec...Gildor
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-06-19Core/Scripts: Fixed possible crashs related with JustDiedKeader
2021-06-16Core/Scripts: added nullptr checks to DamageTaken hooksariel-
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-03-16Core/Auras: Update AuraState enum and implement missing new onesShauren
2021-03-15Core/Scripts: nopch fixariel-
2021-03-15Core/Scripts: travis fixesariel-
2021-03-15Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to...ariel-
2021-02-06Core/Misc: Fix static analysis issuesjackpoz