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path: root/src/server/scripts/Outland/TempestKeep/botanica
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-09-30Scripts: Fixed missing boss count initialization in The Slave Pens and The Bo...Shauren
2022-03-26Scripts/Misc: Adjustments to previous fixes (#27821)offl
2022-03-26Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks (#27704)offl
2022-03-25Scripts/Botanica: Rework Warp Splinter (#27621)offl
2022-03-25Scripts/Botanica: Rework Sarannis & Freywinn (#27611)offl
2022-03-23Scripts/Botanica: Rework Laj (#27282)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-03-06Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DBoffl
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Scripts/Tempest Keep: Use std::chrono::duration overloads of EventMap (#25040)Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren
2021-09-23Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-02-19Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-07-09Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808w1sht0l1v3
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-01-01Update copyright note for 2016Vincent-Michael
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-21Core/Entities: First batch of removing implicit conversions of ObjectGuid to ...Shauren
2014-09-21Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-08-26DB/Spells: added a few spells to spelldifficulty_dbcjoschiwald
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...Shauren