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path: root/src/server/scripts/Spells/spell_generic.cpp
AgeCommit message (Expand)Author
2025-10-15Scripts/Spells: Fix all effect hooks attached to SPELL_EFFECT_SUMMON broken a...Shauren
2025-08-16Scripts/Spells: Refactor spell script internals to fix -Wcast-function-type-m...Shauren
2025-07-25Scripts/Spells: Remove old hack from spell_gen_running_wildShauren
2025-05-16Scripts/TheJadeForest: Implement quest "Paint it Red!" (31765) (#30884)Meji
2025-05-11Scripts/Spells: Implement spell no NPC damage below override (#30932)Naddley
2025-04-13Scripts/Spells: Implemented generic script to update phases on aura applicati...Meji
2025-01-11Scripts/Spells: Implement racial spell "Spatial Rift" (#30583)Muru
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-12-21Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...Shauren
2024-11-19Core/Auras: Implemented mount equipmentShauren
2024-09-14Scripts/Battlegrounds: Implement Silvershard mines (#30120)Jeremy
2024-08-03Scripts/AtalDazar: Implement Rezan encounter (#30127)Aqua Deus
2024-04-21Scripts/Spells: Add new script for spells with feign death with all flags exc...Aqua Deus
2024-03-30Core/Creatures: Changed the spawn health field in creature table to a percent...Meji
2024-03-28Core/Players: Use CharBaseInfo.db2 data to determine appropriate race for mer...Shauren
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...Shauren
2024-01-16Core/Units: moved health and power ordering predicates from Unit header into ...Ovahlord
2023-11-07Scripts/LCT: implement Lockmaw encounterOvahlord
2023-09-19Core/Instances: Kill instance_encounters table, it is no longer neccessaryShauren
2023-08-18Core/Auras: Minor optimization for Unit object creation with msvc (not alloca...Shauren
2023-08-13Scripts/Spells: Unify major healing cooldown CDs modifiers for all classes (#...Teleqraph
2023-08-09Core/Creatures: std::chrono-ify TempSummonShauren
2023-08-02Scripts/Spells: Converted some damage calculating scripts to use new hooks as...Shauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-07-19Scripts/Spells: Allow using templated spell script with multiple template arg...Shauren
2023-06-27Scripts/Spells: Fixed remaining spells with SPELL_ATTR3_CAN_PROC_FROM_PROCS a...Shauren
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-05-30Scripts/Spells: Added spell effect validation helperShauren
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-04-23Spells/Generic: Implemented generic feign death spell with UNIT_FLAG_IMMUNE_T...ModoX
2023-04-17Core/Spells: Unify Bloodlust spells for all classes (#28927)Teleqraph
2023-04-06Core/Skinning: Autolearn skill of skinned mob if not already learned (#28894)Meji
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-14Core/BattlePets: Move revive battle pet cooldown to spell script and add serv...Shauren
2022-10-11Core/Spells: Move draenor spell to generic spell (#28356)Aqua Deus
2022-10-11Scripts/Silverpine: quest fixes and spawns for Forsaken Rear Guard (#28303)Teleqraph
2022-10-10Scripts/Silverpine: Implemented Waiting to Exsanguinate (questId 27045) (#28275)Teleqraph
2022-10-01Scripts/Silverpine: Implemented Horde Hauler (npcId 44731) (#28273)Teleqraph
2022-09-05Scripts/Spells: Script 'Hate To' spells (#28129)offl
2022-09-05Scripts/Spells: Great/Fish/Gigantic/Small/Bountiful Feast (#28114)offl
2022-09-05Scripts/Events: Update few Love is in the Air quests & items (#28084)offl
2022-09-05Scripts/Pets: Update Lil' K.T. (#28071)offl
2022-08-31Scripts/Spells: Fixed Mag'har Orc racial Ancestral Call (#28225)Aqua Deus
2022-07-16Core/Creatures: Implement Ground/FlyingMountDisplayID from creature_summoned_...Teleqraph
2022-07-15Core/Units: Replace UNIT_DYNFLAG_DEAD with UNIT_FLAG3_FAKE_DEAD (#28117)ModoX
2022-07-02Core/Units: Defined many UnitFlags3 and implemented UNIT_FLAG3_ALTERNATIVE_DE...Shauren