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2024-12-29
Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, UN...
Shauren
2024-12-28
Core/AI: Implemented conversation ai (#30538)
ModoX
2024-08-03
Scripts/AtalDazar: Fix possible crashes
ModoX
2024-08-03
Scripts/AtalDazar: Fix possible crashes
ModoX
2024-08-03
Scripts/AtalDazar: Implement Rezan encounter (#30127)
Aqua Deus
2024-08-02
Scripts/KingsRest: Implement The Golden Serpent encounter (#30100)
Naddley
2024-06-29
Scripts/KingsRest: Implement Serpent pre boss event (#30066)
Naddley
2024-06-19
Scripts/KingsRest: Added scripts for Animated Guardian and Minion of Zul (#30...
Naddley
2024-06-07
Scripts/KingsRest: Implement Intro event (#30026)
Naddley
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-10-22
Core/Map: Implement several difficulty getters (#29370)
Teleqraph
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-06-03
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Shauren
2023-05-10
Scripts/Underrot: Removed unneccessary code, handled by difficulty version of...
Shauren
2023-04-25
Scripts/Underrot: Implement Cragmaw the Infested encounter (#28934)
Naddley
2023-04-18
Scripts/Underrot: Limit Sanguine Feast spell of Elder Leaxa to heroic+ diffic...
ModoX
2023-04-17
Scripts/Underrot: Implement Elder Leaxa encounter (#28920)
Naddley