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AgeCommit message (Expand)Author
2020-08-22Scripts/ICC: Minor Fixes for Lich King (#20120)Demonid
2020-08-22Core/Scripts: Razorscale Rewrite (#19828)Keader
2020-08-22Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.Treeston
2020-08-22Scripts/Commands: Fix some quirkiness and potential crashes with live DB modi...Treeston
2020-08-22Scripts/Commands: New utility command: .list spawnpoints.Treeston
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-08-20Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when kill...Treeston
2020-08-20Warning fixShauren
2020-08-20Core/PlayerAI: Some adjustments:Treeston
2020-08-20Scripts/Auchindoun: Last one, hopefully. Remove reliance on large grid search...Treeston
2020-08-19Scripts/Auchindoun: Blackheart the Inciter fully fixed now. I had way too muc...Treeston
2020-08-19Scripts/Auchindoun: Replace the Blackheart the Inciter hack-filled script wit...Treeston
2020-08-19Scripts/Spell: Port spell_generic.cpp to new script registration syntax where...Treeston
2020-08-19Scripts/Item: Port spell_item.cpp scripts to new script registration syntax w...Treeston
2020-08-19Scripts/Item: Change Nitro -> Boosts <- to use the correct knockup effect for...treeston
2020-08-19Scripits/Item: Nitro. BOOSTS.treeston
2020-08-19Scripts/Item: Fix Nitro Boosts to only fail in flyable areas. Also, it's call...treeston
2020-08-18Core/Misc: Fix static analysis issuesjackpoz
2020-08-18Scripts/Commands: Fix a crash on summon when no group is avaible (#20029)Regigicas
2020-08-18Some more script adjustments ported from #19930.treeston
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-18Build fixKeader
2020-08-18Core/Custom: Fixed SPELLMOD_COOLDOWN exploit on Duel Reset systemKeader
2020-08-18Scripts/Karazhan: Fix Attumen and Midnight not moving towards each other on p...Nyeriah
2020-08-18Some more refactoring prep for combat/threat (#19930).treeston
2020-08-14Core/Custom: Fixed Duel Reset ExploitsKeader
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-08-10Scripts/Stockades: Cleanup the scripts (#23524)Artamedes
2020-08-03Core/Authserver: Authserver cleanup (PR#25093)Treeston
2020-07-31Core/Creatures: Fix typoAokromes
2020-07-31Core/Creatures: Move gossip trainer assignment to creature_trainer table - sa...Shauren
2020-07-16Combat/threat rewrite prep - merge RBAC/DB changes.treeston
2020-07-16Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being op...S.V
2020-07-16Core/Scripts: fix array out of bounds in Pit of Saron doorDataariel-
2020-07-16Correct some missing auth DB changes from b59ca1c.treeston
2020-07-16Rename .debug uws to .debug worldstate (clarity change).treeston
2020-07-16Add new command 'npc showloot'. Does exactly what it says on the tin.treeston
2020-07-16- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2020-07-16Removed a now-unused local (ca02629 follow-up)treeston
2020-07-16Make some adjustments to .summon and .group summon behavior to make them more...treeston
2020-07-16Core/Scripts: fix some /W4 warningsariel-
2020-07-16Core/OutdoorPvP: fix another warningariel-
2020-07-16Core/OutdoorPvP: fix warningariel-
2020-07-16Core/OutdoorPvP: refactor using Position and Quat to pack parametersariel-
2020-07-16Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury t...ariel-
2020-07-16So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2020-07-16Core/Scripts: Simplify codejackpoz
2020-07-16Core/Scripts: filter out corpses from Sindragosa's Fury targetlistariel-
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston