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AgeCommit message (Expand)Author
2024-01-29Core/Players: Fixed CharacterCache by-name storage holding data for deleted c...Shauren
2024-01-29Core/Units: moved health and power ordering predicates from Unit header into ...Ovahlord
2024-01-29Core/Units: moved CharmInfo class and its definitions into a own file (#29583)Ovahlord
2024-01-14Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...Shauren
2024-01-09Core/Creatures: Moved autoattack handling from scripts to gameShauren
2024-01-09Core/Creatures: Added possibility to automatically despawn personal summons o...ModoX
2024-01-09Core/Waypoints: Refactor to split data into path and node related info in db ...ModoX
2024-01-09Scripts/Karazhan: Removed a custom reimplementation of DoMeleeAttackIfReady (...Shauren
2024-01-09Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...Shauren
2024-01-09Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...Jeremy
2024-01-09Core/Misc: Build fixesfunjoker
2023-12-12Core/Misc: Minor code modernization - kill std::bindShauren
2023-12-05Scripts/Commands: Restore worldserver port output in .server debug (#29466)Odyssey
2023-12-04Core/Misc:Ovahlord
2023-12-01Core/Waypoints: Drop waypoint_scripts table (#29437)ModoX
2023-11-28Core/Items: restore item random properties handlingOvahlord
2023-11-23Core/Items: downgrade items part 1: removed item bonus generation, artifact w...Ovahlord
2023-11-20Core/Players: re-implement talentsOvahlord
2023-11-18Core/Player: backported health and mana regeneration calculations from 3.3.5Ovahlord
2023-11-18Cpre/Players: initial work on downgrading the talent system to WotLKOvahlord
2023-11-17Scripts/Misc: removed scripts of newer expansion's continents and dropped spe...Ovahlord
2023-11-17Core/Units: downgraded power types enum and disabled Death Knight rune regene...Ovahlord
2023-11-16Core/Quests: downgrade quest fieldsOvahlord
2023-11-15Core/Player: updated inventory slotsOvahlord
2023-11-15Core/DataStores: fixed loading game tablesOvahlord
2023-11-15Core/Misc: duc tape buildOvahlord
2023-11-11Scripts/Sepulcher of the First Ones: Clean up Anduin scriptShauren
2023-11-10Scripts/SFO: Implemented Anduin Wrynn encounter (#28540)AlexIndex
2023-11-08Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" (#29417)Naddley
2023-11-08Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" (#29407)Meji
2023-11-07Scripts/LCT: implement Lockmaw encounterOvahlord
2023-11-07Scripts/LCT: use the correct difficulty check to enable General Husam's heroi...Ovahlord
2023-11-07Scripts/LCT: gave General Husam's enums unique names to reduce linking timeOvahlord
2023-11-06Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script...Ovahlord
2023-11-06Scripts/LCT: implement General Husam encounter (#29414)Ovahlord
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-11-05Core/AI: Move ArcherAI to individual creature script (#29383)ModoX
2023-11-04Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an ...Ovahlord
2023-11-03Core/Spells: Store BasePoints as float in SpellEffectInfoShauren
2023-10-31Core/Random: Changed random functions returning doubles to return floatsShauren
2023-10-29Scripts/Spells: Register script for Holy Mending (#29397)Meji
2023-10-22Scripts/World: Dropped deprecated npc_innkeeper scriptModoX
2023-10-22Core/Map: Implement several difficulty getters (#29370)Teleqraph
2023-10-22Scripts/SOD: Implement Sylvanas Windrunner introduction (#28554)Teleqraph
2023-10-21Core/Spells: Named and implemented most of SpellAttr7Shauren
2023-10-16Scripts/Mardum: Implement Quest: "Set Them Free" (#29369)Naddley
2023-10-13Scripts/TrialOfValor: Implemented Guarm (#29264)ModoX
2023-10-09Scripts/Mardum: Implement Quest: "Eye On the Prize" (#29352)Naddley
2023-10-06Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzo...Shauren
2023-10-03Core/GameObject: Implement ControlZone gameobject type (#29320)Jeremy