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(cherry picked from commit cf286ea9cdba3e9019eb6bc4816034070f6480be)
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- Fixup Boss Ironaya
- Add the freeze animation for minions and archaedas
- Fix attack target for minions who wake up
(cherry picked from commit 9cb4cb52d842d3611e3053c9bd46e1925283d14e)
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extend the output to display the offline members of the group also.Atm if members are offline no info is displayed.
Note: all the new code is mostly copy/paste from ".group list <playername>" command.
(cherry picked from commit 4e0dec7fd26452e60055eb2fa9461d39ec49d45b)
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(cherry picked from commit 6e1113a81034a4a07b588439f6c5f737e5fa426c)
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with *_335 in the end of SQL file, if it has any.
This reverts commit 18f511431a794392075ab8d15519ac15d2b6e79d.
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Closes #15505
(cherry picked from commit a513abc02c65a45833ca4006ff346ab690232b0c)
# Conflicts:
# src/server/scripts/World/npcs_special.cpp
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Closes #14730
(cherry picked from commit 497aa4425bd8a84acb7f5ebcf03692ef96a64c06)
# Conflicts:
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
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- NearTeleportTo hack -> proper spell with DB coordinates
- Add boss emotes
- Some code streamlining using event phases and IN_MILLISECONDS instead of large constants
- Improvement to eruption hitbox and delimiters to match retail layout more closely
- Spell timers adjusted from sniffs
(cherry picked from commit 3e2014a958c2295c175b359dbeed48f36befce98)
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- Added missing raid boss emotes
- Fixed an issue where Noth would stand idly after blinking if his current target stood still
- Fixed some reset edge cases
- Prevent Noth from dying during Balcony phase
- Fix targeting of 25-man Curse of the Plaguebringer (now has 8 targets, down from 10)
- Fix balcony/ground phase durations to be blizzlike
- Fix an issue where summoned mobs would sometimes not be aggroed automatically
- Get rid of ugly millisecond values in favor of seconds times constant
- Moved the chance to yell on kill to the database
- Prevent AoE abilities from hitting Noth during the balcony phase
- General cleanup of events handling
- Generally make @Nayd happy
(cherry picked from commit 3fc1bb1abf0d4ae7b37507c62a3b57175477ce2f)
# Conflicts:
# src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
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- Adjusted doom cast timings as per boss mod timers.
- Add Deathbloom's final tick using spellscript
- Move Spores' Fungal Creep cast handling to Loatheb's cpp instead of handling it in SmartAI
- Fungal Creep should also be cast if the spore expires (important for Spore Loser achievement)
- Remove Fungal Creep from players on reset to avoid cheesy strats
(cherry picked from commit ea1c783b84d4fa489436531667f3c121631b25d4)
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This PR solves the following say text issues:
In quest ID 12733, Death's Challenge, the creature script npc_death_knight_initiate is supposed to target the player and refer to the player character's name in the following 2 lines from `creature_text`.`entry` 28406:
- "You don't stand a chance, $n." (`BroadcastTextId` 29267)
- "Remember this day, $n, for it is the day that you will be thoroughly owned." (`BroadcastTextId` 29270)
In quest ID 12848, The Endless Hunger, the creature script npc_unworthy_initiate is supposed to target the player and refer to the player character's race in the following 2 lines from `creature_text`.`entry` 29519, 29520, 29565, 29566 and 29567:
- "You are hopelessly outmatched, $r." (`BroadcastTextId` 30212)
- "Sate your hunger on cold steel, $r!" (`BroadcastTextId` 30214)
The untargeted variables $r and $n appear in the say lines because the existing script assigns the text to the player character instead of the creatures. This does not produce any race or name information in /say or chat.
This Pull Request closes issue #14700 and replaces PR #15678.
(cherry picked from commit 89107c3a8e61447fb6d34fd77fd454074ae5e064)
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building with gcc 5
Closes #15616
Closes #15740
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all handled clientside
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from the Winterfin Caverns"
This fixes the following bugs:
Escortee NPC quotes are out of order (see #15396 (comment))
Final escort waypoint is located incorrectly and causes the escorted NPC to drop all the way to the bottom of the ocean before quest completion is awarded.
Closes #15396
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
(cherry picked from commit a83437af3dd03cc2227947ff229da3bf2d5421f0)
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(cherry picked from commit 68e6c95f16dc978066bb957407a1c3bfd4cb8505)
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Closes #4180
Closes #4181
Closes #8479
Updates #1885
(cherry picked from commit fe07614916405464169d0fa3d4a62466308114e2)
# Conflicts:
# src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
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Change AURA_EFFECT_HANDLE_REAL to AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, the hook needs to be called on every apply/reapply to keep tracking the stack amount.
(cherry picked from commit f877b6af0a48a216aad9078900763dadb2221d24)
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(cherry picked from commit ad38c2712460fe9d3ecb71959294655d2b88799d)
# Conflicts:
# src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
# src/server/scripts/Kalimdor/zone_azshara.cpp
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* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures
World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
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of no longer used ranged slot
Closes #14675
Closes #15296
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Creature/BossAI/Patchwerk: Fix Hateful Strike behavior
(cherry picked from commit ce2aa49715860dc2c819d686d8242a113c0b6046)
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Fixed bugs with Sapphiron encounter:
- Sapphiron will now properly re-engage if the previous attempt ended while he was in flight.
- Sapphiron will now properly be hovering while in the air phase instead of standing idly on the ground.
- Move Frost Resistance achievement check from custom script to spell 60539 (Sapphiron Achievement Check), thanks to @Shauren for the heads up.
(cherry picked from commit a90ae075c9de330b40d570aa172708486c0566c4)
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Coverity defect ID: 1316690
(cherry picked from commit 4cdab0cdcb7081d3b99736a189f7e8a9280fda59)
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Log roles of every combinations in ".lfg queue debug" output
(cherry picked from commit 16e9882aa86186d85bb2cb9d2b8fbb6165c2fe96)
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Core/Scripts: Remove duplicate code
(cherry picked from commit 5c68223ab60bd0206b90b48e86275c0af79d5097)
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(cherry picked from commit 2b21fbb58e6b213cf26706dd0dd368b2ea4a92b3)
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(cherry picked from commit b28849003c881d0a05624195d435ea903c13d4f8)
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(cherry picked from commit 8b27b6197848f84a8fe86a6c36c6669f8f006e8d)
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Closes #15303
(cherry picked from commit 30fc4f9f63b7a0ce01e5aad4667902991b70e298)
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ObjectGuid
Replace some unsafe WorldObject* class members and derived types in scripts with ObjectGuid.
Code cleanup.
(cherry picked from commit 2f92a2f58e171bbfa6dc06d3b2663cbf384a7d38)
Conflicts:
src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
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Remove some ToCreature() casts not needed anymore after 1ee90e1022a235859316e55356ea8a3d2f456c9b changes that moved IsPet() from Creature to Unit
(cherry picked from commit d243630acff017f5e50bf0c833a0bbac35ba6c5a)
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
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Fix possible NULL-dereference exception happening in PlayerOrPet checks used in Ulduar and Temple Of Ahn Qiraj
(cherry picked from commit 5f0f152345ec7e9cc6195ba8f59f316a1cad90f7)
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Ref #6157
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string conversions
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Scripts/Stratholme : Fix closed door at Baron Rivendare by @cr4st
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* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
Closes #15349
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Closes #15357
New library dependency: Boost.Regex
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(to mimic 3.x buildsystem)
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Closes #15061
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Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present
(cherry picked from commit 360cc93357d1b51258986e547ac29dddac20159c)
Conflicts:
src/server/authserver/Main.cpp
src/server/database/Updater/DBUpdater.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/World/World.cpp
src/server/shared/PrecompiledHeaders/sharedPCH.h
src/server/worldserver/Main.cpp
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shared library, which allows cache hits to happen more likely
(cherry picked from commit 94f69fb1bcef103392ca27074ebb31ef2ebd27fb)
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Should close #6377 and #15239
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damage sent in SMSG_SPELL_NON_MELEE_DAMAGE_LOG
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