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Author
2016-05-27
Core/Achievement A-bomb-inable and A-bomb-ination
sirikfoll
2016-05-27
Core/Scripts: build fix
Shauren
2016-05-27
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...
Shauren
2016-05-27
Merge branch '3.3.5' into creature_family
ForesterDev
2016-05-25
* DB/Graveyards: Added a comment field to describe the graveyards in `graveya...
Aokromes
2016-05-24
Core/Spells: Fixed Eclipse after recent proc cooldown changes
Shauren
2016-05-20
Core/Spells: Proc handler script converions (#17122)
mik1893
2016-05-17
improve error message
ForesterDev
2016-05-16
Makes travis happy
joschiwald
2016-05-16
Scripts/Freya: removed obsolete code
joschiwald
2016-05-16
fix build
ForesterDev
2016-05-15
Core/Quests: Fixed issue reported by static analysis
vincent-michael
2016-05-11
Core/Maps - Improvements to Cinematic function
r00ty-tc
2016-05-11
Merge branch '3.3.5-commandfixes' into 3.3.5 (PR #16335)
treeston
2016-05-10
Scripts/Commands: Small QoL adjustments
treeston
2016-05-09
Merge pull request #16481 from sirikfoll/muru
Kittnz
2016-05-09
Merge pull request #16474 from Asterc/Isle
Kittnz
2016-05-09
Implement Quest Riding the Red Rocket
sirikfoll
2016-05-09
Core/Battleground Script for Isle of Conquest Bosses
asterc
2016-05-08
Core: Fixed warning
Vincent-Michael
2016-05-08
Core/Commands: Cleanup in 0940f3e0776b58bd7abad472347da7d0dea2ac50
Vincent-Michael
2016-05-08
Core/Commands: Allowed .server idlerestart / idleshutdown / restart / shutdow...
Vincent-Michael
2016-05-04
Scripts/Icecrown Citadel: Sindragosa - Ice Tomb should always deal damage to ...
Kito
2016-05-02
Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse (#16907)
Trond B Krokli
2016-05-02
Scripts/SWP: Remove unused #defines
Duarte Duarte
2016-05-01
Core/Spells: Fixed overwriting summon requests
Incorrect
2016-04-30
Core/Scripts: Cleanup cs_modify.cpp
KarrokDC
2016-04-28
Core/Misc: Fixed -Wmisleading-indentation warnings
Shauren
2016-04-24
Core/Utils: replaced std::random_shuffle with our own implementation using SF...
joschiwald
2016-04-23
Core/Misc: Fix issues reported by static analysis
jackpoz
2016-04-23
Core/Scripts: Process the reset of Mandokir (ZulGurub)
DevQuad
2016-04-23
Scripts/Spells: fixed Decahedral Dwarven Dice and Worn Troll Dice
joschiwald
2016-04-19
Scripts: Add missing override
DDuarte
2016-04-19
Scripts: Add missing overrides.
Gacko
2016-04-16
Core/Scripts: zone_shattrath_city cleanup
tkrokli
2016-04-16
Core/Quests Fix Quests Borrowed Technology, Volatility and The Solution Solut...
Gustavo
2016-04-16
Merge branch '3.3.5-gluth' into 3.3.5 (PR #14865)
treeston
2016-04-16
Scripts/Naxxramas: Rework of Gluth
chaodhib
2016-04-16
Merge remote-tracking branch 'sirikfoll/bossAhune' into 3.3.5 (PR #14884)
treeston
2016-04-16
Merge remote-tracking branch 'sirikfoll/geddon' into 3.3.5 (PR #16975)
treeston
2016-04-16
Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
Chaouki Dhib
2016-04-15
Core/Spells Fix Spell Inferno, used by boss Baron Geddon
sirikfoll
2016-04-14
Core/Build: Provide an interface target for game
Naios
2016-04-14
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2016-04-12
Core/Entities: Ported byte field offset naming from 6.x
Shauren
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-11
Core/Scripts: Split script subdirectories into independent modules
Naios
2016-04-11
Core/Scripts: Move the ragefire chasm scriptloader into the correct file
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-04-09
Buildsystem: Initial changes to support building with vs clang toolset
Shauren
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