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path: root/src/server/scripts
AgeCommit message (Expand)Author
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-25Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and...Shauren
2020-06-22DB/Account: update account_access table (#24788)ForesterDev
2020-06-14Core/Scripts: moved Wild Growth calculation to script and fixed formulaariel-
2020-06-14Scripts/Gossip: fix go_ahune_ice_stone (#19835)ForesterDev
2020-06-14Core/Scripts: Fixed some events that not should triggered by non-players on I...Keader
2020-06-14Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploitssirikfoll
2020-06-14Scripts/Command: implement .debug play music commandForesterDev
2020-06-14Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...treeston
2020-06-14Scripts/VioletHold: fix stack overflow when reflecting 'Splash'ariel-
2020-06-14Fix buildAokromes
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Scripts/ICC: add missing cases for Dark Martyrdom difficulty entriesccrs
2020-06-14Core/Scripts: improvements on the Thorim scriptariel-
2020-06-14Scripts/Ulduar: Initial implementation of the Thorim Encounterjoschiwald
2020-06-14Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)TecDian
2020-06-14Scripts/Commands: Update reload commands namesChazy Chaz
2020-06-14Core/Creature: drop method SetPositionccrs
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-06-04Core/Misc: Ensure that query used for .reload creature_template command alway...Shauren
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-03Core/Misc: build fixesShauren
2020-05-03Core/Misc: build fixesariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-28Core/Misc: cleanup SetInFront usesccrs
2020-04-28Core/Unit: 2170541a51 followupccrs
2020-04-28Core/Scripts: Re-hack Boss Loken. Followup 3a0cb90ea994e82dd8c70888fb847082f7...Keader
2020-04-28Core/CreatureAI: b6b0353bff followupccrs
2020-04-28Core/AI: some tweaks on boundary functionality:ariel-
2020-04-28Core/Scripts: Added a missing break in Illidan Stormrage scriptKeader
2020-04-28Core/Scripts: fix gaseous bloat proc (again)ariel-
2020-04-28Core/Scripts: Fix a typo in Blood Prince CouncilKeader
2020-04-28Core/Spell: define channels without movement interrupt flags as allowed moveariel-
2020-04-27Core/Scripts: Willix the Importer - $n in aggro texttkrokli
2020-04-27Core/Scripts: Baltharus the Warborn preincrement _cloneCountKeader
2020-04-27Core/Scripts: Baltharus the Warborn make clone count more readableKeader
2020-04-27Core/Scripts: Fixing Carbonion/TravisKeader
2020-04-27Core/Scripts: Fixed Baltharus the Warborn clonesKeader
2020-04-27Core/Scripts: Typo in last commitKeader
2020-04-27Core/Scripts: Fixed Volatile Ooze/Gas Cloud issues in Professor PutricideKeader
2020-04-26Core/Achievements: Optimized resetting achievement criteria by condition and ...Xinef
2020-04-26Scripts/GruulsLair: Fix indentationjackpoz
2020-04-25Scripts/Antorus: implement Garothi Worldbreaker encounter for normal and hero...Ovah
2020-04-24Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2020-04-24Core/AI: Build fixariel-
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-04-24Added new creature extra flag which makes npc visible only to dead unitsxinef1
2020-04-24Core/Movement: 96f4c7c followupccrs