| Age | Commit message (Collapse) | Author |
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behind Ice Tombs
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* Timer improvements after air phase for Sindragosa
* Added landing animation after air phase
* Unchained Magic affects 6 targets on 25 man mode
*
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Closes #519
Signed-off-by: Subv <s.v.h21@hotmail.com>
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should remain intact
Closes #313
Signed-off-by: Subv <s.v.h21@hotmail.com>
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Patch by DennisRassmann (25/10/2010)
Closes #4998
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Original patch by pxlcreations (11/04/2010)
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Closes #5179
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bounds array)
Fixes a crash and/or console errors
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used while target is casting.
Closes #5965
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Close: #5652
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MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)
Signed-off-by: Gyx <2359980687@qq.com>
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JustDied(Unit* Killer) -> JustDied(Unit* killer)
JustDied(Unit* /*Killer*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*unit*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*slayer*/)) -> JustDied(Unit* /*killer*/)
JustDied(Unit* /*victim*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* victim) -> JustDied(Unit* killer)
JustDied(Unit* /*who*/) -> JustDied(Unit* /*killer*/)
JustDied(Unit* who) -> JustDied(Unit* killer)
JustDied(Unit*) -> JustDied(Unit* /*killer*/)
Signed-off-by: Gyx <2359980687@qq.com>
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Signed-off-by: Gyx <2359980687@qq.com>
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WaypointReached(uint32 i) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 /*waypointId*/)
WaypointReached(uint32 uiI) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*i*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiWPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*wp*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 waypointId)
Signed-off-by: Gyx <2359980687@qq.com>
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Signed-off-by: Gyx <2359980687@qq.com>
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Core/Misc: Various cleanups
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targets. should return invalid targets
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Signed-off-by: Gyx <2359980687@qq.com>
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Signed-off-by: Gyx <2359980687@qq.com>
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DB/World: Some consistency in the ints "length" field (not really a length)
From A to D world tables verified; missing all the others
int(11) -> int32
unsigned int(10) -> uint32
mediumint(8) -> int32
unsigned mediumint(8) -> uint32
smallint(6) -> int16
unsigned smallint(5) -> uint16
tinyint(4) -> int8
unsigned tinyint(3) -> uint8
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Core: Fix warnings
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Closes #5871
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Scripts/Ahn'kahet/Prince Taldaram:
Fix movement after shield drops.(no more LoS issues)
Update boss texts and move them to creature_text.
Add proper sounds to text.
Add condition for a visual spell.
Add usage of different Embrace of the Vampyr spell based on difficulty.
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Fix movement after shield drops.(no more LoS issues)
Update boss texts and move them to creature_text.
Add proper sounds to text.
Add condition for a visual spell.
Add usage of different Embrace of the Vampyr spell based on difficulty.
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Flame Sphere should not be visible to players(only their visual).
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Scripts/ToCr/Val'kyr Twins: Fix orb targeting.
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Add missing triggers.
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interrupted by other spells.
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by uninitialized variable; also replaced unsafe AI typecasting with Get/SetGUID
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- Don't abort relocation if movementflag restrictions were violated. There might be lag between client and server and even different parts of the core that made this approach improper.
- MOVEMENTFLAG_ROOT cannot be used in conjunction with MOVEMENTFLAG_MASK_MOVING, but it's a valid flag to receive from client.
- Fix falling to ground when unapplying fly/waterwalk aura. NOTE: This is a client-side initiated fall, in the future this should be initiated and updated by the server. (Working on it)
- Rename MOVEMENTFLAG_FALLING to MOVEMENTFLAG_FALLING_FAR
- Rename MOVEMENTFLAG_JUMPING to MOVEMENTFLAG_FALLING
Closes #5751
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Signed-off-by: Gyx <2359980687@qq.com>
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Signed-off-by: Gyx <2359980687@qq.com>
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