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* Add error log for duplicated aura entries in creature_(template_)addon
(cherry picked from commit c5f635b6896abaa3b9a2242c63c61a37fc60bf80)
Conflicts:
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Globals/ObjectMgr.cpp
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parameter allowing to specify bonuslist ids for items (you can copy the ids from wowhead urls)
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[Core/DB] Quest: The Exorcism of Colonel Jules
(cherry picked from commit 5db0202a0a099866f239a72a84bd887d3e1770d3)
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Core/Spell: Implement "Gem Perfection" (and framework for similar spells in the future)
(cherry picked from commit 15cafba8d522153c07e46b8aeb85fa8a4942afcf)
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Convert the Duel Cooldown Reset feature to scripts
(cherry picked from commit 5c449b50aadcb35a4bd7fdc25d3a249f023cf507)
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* Some cleanup
Closes #15065
(cherry picked from commit 558ce7d877d5a192a98065a5a9eea694b48477b7)
Conflicts:
src/server/scripts/Commands/cs_cheat.cpp
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Closes #14904
(cherry picked from commit 7225b7abf10cd637c22eae5ef1b473dfbfbe9148)
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- Show gossip_menu_option 9739 only if quest 12687 is accepted & not completed
- Cast spell 52693, SPELL_REALM_OF_SHADOWS, when gossip option is selected
Core script by @CreshandKesh (with some modifications)
SQL part by @CreshandKesh and @tkrokli, condition adjustment by @Killyana.
Closes #15603
Closes #15657
(cherry picked from commit 359df54b79fcfa9d95ddd9d2d891f6e26697e476)
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These 3 BlackRock Mountain scripts can be removed from source:
- boss_anubshiah.cpp
- boss_gorosh_the_dervish.cpp
- boss_grizzle.cpp
They already removed from the creatures in DB, and are currently causing
DBErrors.
(cherry picked from commit d98037a75dd8a3edc2d95051b68fb4db83fb9d7b)
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(cherry picked from commit 1ffec02d760fe88deb4ccce0d13bce344a20bd15)
# Conflicts:
# src/server/game/Instances/InstanceScript.cpp
# src/server/scripts/Commands/cs_instance.cpp
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(cherry picked from commit 05429b35937b02ef1f191a39d2654a68ab5c4241)
# Conflicts:
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
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Remove the line that despawns the 'Apple' npc, this despawn is non-blizzlike and breaks the quest.
Thx Killyana for sql and valuable information
Closes #15480
(cherry picked from commit 22f1d269865a5980dabadab1f469e60a701e9de1)
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- Cleaned up events behavior to use phases instead of weird checks for auras.
- Cleaned up Crypt Guard despawn behavior, they should no longer despawn instantly upon death.
- Moved initial greeting from MoveInLineOfSight hack to proper areatrigger script.
- Fixed Crypt Guard respawn behaviour to prevent pulling them before Anub'rekhan has fully reset.
- Fixed Crypt Guard aggro behaviour to call for help on aggro. This prevents pulling the initial pair of Crypt Guards without engaging the boss.
- Added missing boss emotes.
- Code style cleanup.
(cherry picked from commit 91de0322bba3ef071338ce5a71f512369486eb1f)
# Conflicts:
# src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
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- Move greeting to areatrigger instead of MoveInLineOfSight hack
- Clean up add spawn handling to prevent various glitching with combinations of evade state and add aggro
- Ensure all adds are always pulled alongside the boss and vice versa
- Add missing texts.
- Fix a bug in the core that prevents castable-while-dead spells (such as Widow's Embrace) from appearing on possess bars.
(cherry picked from commit 577fcf356e9cd54fb0490069d7aa26894e9b5db3)
# Conflicts:
# src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
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(cherry picked from commit da0671f4fee1ee00a45dc15e4ddd94d3f9c82a18)
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closes #15733
(cherry picked from commit c5641a9a58e385015dbbcefd9dd747ee52f21f97)
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- Fix Deathbloom (for real this time)
(cherry picked from commit 17fdb1e091796933a2028778e4ea5f3b53186b4f)
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variadic template version.
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thanks @MitchesD for help
(cherry picked from commit df21162fe44d2ff29c201a9004586f560789c38b)
(cherry picked from commit 3a4f54197c05ce4209c7e659acfd382896607265)
(cherry picked from commit f50df728201849ee7185d33c5a061c91e781c8de)
(cherry picked from commit 95bae7143f0f4bb7d5975f8a61daa3c533f48225)
(cherry picked from commit 5406f82044e7bd6ceb024a67f33c1674400cdc1f)
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Closes #15292
(cherry picked from commit 5e1722c2f497ac7df8fed5ebe01e352965884584)
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(cherry picked from commit d1efb90ae88bfb30ad13c48eef5d6c19ce5739e2)
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Coverity defect IDs: 1296295, 1296294
(cherry picked from commit 5745c880fdbaa69de619263884c8f690c2bd044b)
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(cherry picked from commit cf286ea9cdba3e9019eb6bc4816034070f6480be)
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- Fixup Boss Ironaya
- Add the freeze animation for minions and archaedas
- Fix attack target for minions who wake up
(cherry picked from commit 9cb4cb52d842d3611e3053c9bd46e1925283d14e)
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extend the output to display the offline members of the group also.Atm if members are offline no info is displayed.
Note: all the new code is mostly copy/paste from ".group list <playername>" command.
(cherry picked from commit 4e0dec7fd26452e60055eb2fa9461d39ec49d45b)
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(cherry picked from commit 6e1113a81034a4a07b588439f6c5f737e5fa426c)
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with *_335 in the end of SQL file, if it has any.
This reverts commit 18f511431a794392075ab8d15519ac15d2b6e79d.
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Closes #15505
(cherry picked from commit a513abc02c65a45833ca4006ff346ab690232b0c)
# Conflicts:
# src/server/scripts/World/npcs_special.cpp
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Closes #14730
(cherry picked from commit 497aa4425bd8a84acb7f5ebcf03692ef96a64c06)
# Conflicts:
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
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- NearTeleportTo hack -> proper spell with DB coordinates
- Add boss emotes
- Some code streamlining using event phases and IN_MILLISECONDS instead of large constants
- Improvement to eruption hitbox and delimiters to match retail layout more closely
- Spell timers adjusted from sniffs
(cherry picked from commit 3e2014a958c2295c175b359dbeed48f36befce98)
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- Added missing raid boss emotes
- Fixed an issue where Noth would stand idly after blinking if his current target stood still
- Fixed some reset edge cases
- Prevent Noth from dying during Balcony phase
- Fix targeting of 25-man Curse of the Plaguebringer (now has 8 targets, down from 10)
- Fix balcony/ground phase durations to be blizzlike
- Fix an issue where summoned mobs would sometimes not be aggroed automatically
- Get rid of ugly millisecond values in favor of seconds times constant
- Moved the chance to yell on kill to the database
- Prevent AoE abilities from hitting Noth during the balcony phase
- General cleanup of events handling
- Generally make @Nayd happy
(cherry picked from commit 3fc1bb1abf0d4ae7b37507c62a3b57175477ce2f)
# Conflicts:
# src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
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- Adjusted doom cast timings as per boss mod timers.
- Add Deathbloom's final tick using spellscript
- Move Spores' Fungal Creep cast handling to Loatheb's cpp instead of handling it in SmartAI
- Fungal Creep should also be cast if the spore expires (important for Spore Loser achievement)
- Remove Fungal Creep from players on reset to avoid cheesy strats
(cherry picked from commit ea1c783b84d4fa489436531667f3c121631b25d4)
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This PR solves the following say text issues:
In quest ID 12733, Death's Challenge, the creature script npc_death_knight_initiate is supposed to target the player and refer to the player character's name in the following 2 lines from `creature_text`.`entry` 28406:
- "You don't stand a chance, $n." (`BroadcastTextId` 29267)
- "Remember this day, $n, for it is the day that you will be thoroughly owned." (`BroadcastTextId` 29270)
In quest ID 12848, The Endless Hunger, the creature script npc_unworthy_initiate is supposed to target the player and refer to the player character's race in the following 2 lines from `creature_text`.`entry` 29519, 29520, 29565, 29566 and 29567:
- "You are hopelessly outmatched, $r." (`BroadcastTextId` 30212)
- "Sate your hunger on cold steel, $r!" (`BroadcastTextId` 30214)
The untargeted variables $r and $n appear in the say lines because the existing script assigns the text to the player character instead of the creatures. This does not produce any race or name information in /say or chat.
This Pull Request closes issue #14700 and replaces PR #15678.
(cherry picked from commit 89107c3a8e61447fb6d34fd77fd454074ae5e064)
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building with gcc 5
Closes #15616
Closes #15740
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all handled clientside
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from the Winterfin Caverns"
This fixes the following bugs:
Escortee NPC quotes are out of order (see #15396 (comment))
Final escort waypoint is located incorrectly and causes the escorted NPC to drop all the way to the bottom of the ocean before quest completion is awarded.
Closes #15396
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
(cherry picked from commit a83437af3dd03cc2227947ff229da3bf2d5421f0)
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(cherry picked from commit 68e6c95f16dc978066bb957407a1c3bfd4cb8505)
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Closes #4180
Closes #4181
Closes #8479
Updates #1885
(cherry picked from commit fe07614916405464169d0fa3d4a62466308114e2)
# Conflicts:
# src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
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Change AURA_EFFECT_HANDLE_REAL to AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK, the hook needs to be called on every apply/reapply to keep tracking the stack amount.
(cherry picked from commit f877b6af0a48a216aad9078900763dadb2221d24)
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(cherry picked from commit ad38c2712460fe9d3ecb71959294655d2b88799d)
# Conflicts:
# src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
# src/server/scripts/Kalimdor/zone_azshara.cpp
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* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures
World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
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of no longer used ranged slot
Closes #14675
Closes #15296
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