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2024-07-19
Core/DataStores: Removed hardcoded cap for taxi nodes mask
Shauren
2023-08-24
Core/Misc: Modernize comparison operators
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-12
Core/Misc: Fixed deprecation warnings for c++20
Shauren
2023-03-11
Core/Item: Fixed incorrect damage mod for Heirloom 2H weapons (#28836)
robinsch
2020-12-26
Core/Spells: Implemented personal summons (#19231) (#25765)
Giacomo Pozzoni
2020-09-07
Scripts/Commands: .character command conversion
Treeston
2020-09-02
UnitTests: |Hspell and |Htalent unit testing
Treeston
2020-09-01
Core/Misc: More DBC std::array refactors, stricter |Hitem checks, and more hy...
Treeston
2020-09-01
Core/Misc: DBC std::array refactors, and |Hachievement unit tests
Treeston
2020-08-28
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)
Treeston
2020-07-31
Core/DataStores: Rename TalentTabEntry::CategoryEnumID back to PetTalentMask
Shauren
2020-07-18
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2020-07-14
Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)
Giacomo Pozzoni
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-06-26
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
2020-06-23
Core/Misc: Replace Trinity::make_unique with std (#24869)
Peter Keresztes Schmidt
2020-05-15
Further improve ChrRace DBC handling (#24508)
HelloKitty
2020-05-10
Improve Creature DBC Handling (#24509)
HelloKitty
2020-04-27
Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding i...
HelloKitty
2020-01-02
New year
Aokromes
2019-02-16
Core/Misc: Fix no-pch build
jackpoz
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-12-31
Core/Spells: Fixed ErrorCube spell missiles
Shauren
2018-10-26
Core/Misc: Partial merge of 3.3.5-dbedit:
Treeston
2018-10-02
Core/DBC: Some cleanup of Cleanup (8edea4a follow-up)
Treeston
2018-10-02
Core/DBC: Sanitize DBC loading procedure. Extra checks. Capability to load st...
Treeston
2018-09-27
Core/Misc: Revert 4990423, need to find out a better way to handle this.
Treeston
2018-09-27
Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...
Treeston
2018-09-27
Core/Misc: constexpr a bunch of things, and a missing include of Windows.h so...
Treeston
2018-09-27
Core/Misc: Move some headers from game/ to shared/
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-07-15
Core/Misc: Fix static analysis issues
jackpoz
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-05-11
Core/Maps - Improvements to Cinematic function
r00ty-tc
2016-04-14
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2016-03-24
Core/Shared: Converted the shared library to a shared library ,-).
Naios
2016-01-01
Update copyright note for 2016
Rushor
2015-01-31
Core/Misc: Properly sanitize ReputationSpillover data
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-04-20
Core/Misc: Fixed some -Weffc++ warnings
Shauren
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-01
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
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