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AgeCommit message (Expand)Author
2024-07-19Core/DataStores: Removed hardcoded cap for taxi nodes maskShauren
2023-08-24Core/Misc: Modernize comparison operatorsShauren
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-08-12Core/Misc: Fixed deprecation warnings for c++20Shauren
2023-03-11Core/Item: Fixed incorrect damage mod for Heirloom 2H weapons (#28836)robinsch
2020-12-26Core/Spells: Implemented personal summons (#19231) (#25765)Giacomo Pozzoni
2020-09-07Scripts/Commands: .character command conversionTreeston
2020-09-02UnitTests: |Hspell and |Htalent unit testingTreeston
2020-09-01Core/Misc: More DBC std::array refactors, stricter |Hitem checks, and more hy...Treeston
2020-09-01Core/Misc: DBC std::array refactors, and |Hachievement unit testsTreeston
2020-08-28Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)Treeston
2020-07-31Core/DataStores: Rename TalentTabEntry::CategoryEnumID back to PetTalentMaskShauren
2020-07-18Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2020-07-14Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)Giacomo Pozzoni
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-06-27Core/Maps: Implemented getting area id from gameobject spawnsShauren
2020-06-26Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-05-15Further improve ChrRace DBC handling (#24508)HelloKitty
2020-05-10Improve Creature DBC Handling (#24509)HelloKitty
2020-04-27Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding i...HelloKitty
2020-01-02New yearAokromes
2019-02-16Core/Misc: Fix no-pch buildjackpoz
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-12-31Core/Spells: Fixed ErrorCube spell missilesShauren
2018-10-26Core/Misc: Partial merge of 3.3.5-dbedit:Treeston
2018-10-02Core/DBC: Some cleanup of Cleanup (8edea4a follow-up)Treeston
2018-10-02Core/DBC: Sanitize DBC loading procedure. Extra checks. Capability to load st...Treeston
2018-09-27Core/Misc: Revert 4990423, need to find out a better way to handle this.Treeston
2018-09-27Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...Treeston
2018-09-27Core/Misc: constexpr a bunch of things, and a missing include of Windows.h so...Treeston
2018-09-27Core/Misc: Move some headers from game/ to shared/Treeston
2018-01-01Update copyright note for 2018tkrokli
2017-07-15Core/Misc: Fix static analysis issuesjackpoz
2017-06-19Core: ported headers cleanup from master branchariel-
2017-01-02Update Copyright notice for 2017tkrokli
2016-05-11Core/Maps - Improvements to Cinematic functionr00ty-tc
2016-04-14[Core/Maps] Activate creatures and objects during opening cinematics and othe...r00ty-tc
2016-03-24Core/Shared: Converted the shared library to a shared library ,-).Naios
2016-01-01Update copyright note for 2016Rushor
2015-01-31Core/Misc: Properly sanitize ReputationSpillover datajackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-20Core/Misc: Fixed some -Weffc++ warningsShauren
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-01Core/Misc: Fix some static analysis issuesjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor