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Author
2010-10-21
Core: optimize string splitting
linencloth
2010-10-17
Core/Utils: Fixed some unsafe calls to utf8 translation functions.
Xanadu
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Copyright header updates - part 3... (and some whitespace cleanups)
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-18
Core/Utils: Fix a crash in vutf8printf. Author: Vladimir
Machiavelli
2010-09-03
Core/Game: Fix remaining warnings on windows (and most likely almost all of t...
silinoron
2010-08-23
Core: Fix some warnings
Spp
2010-08-21
Core: Remove "may be used uninitialized in this function", "unused parameter ...
Spp
2010-08-21
Core: Remove lots warnings:
Spp
2010-08-21
Core: Remove warning-ignores from Common.h, and fix a shitload of retarded wa...
click
2010-08-21
Core/Build: Clean up more nonPCH-issues + fix a warning in Timer.h (unsigned/...
click
2010-08-20
* Remove support for map-based random number generation (which seems unused).
silinoron
2010-08-20
Buildsystem/Core: Adjust filenames to their correct case
click
2010-08-19
Switch to using SIMD-oriented Fast Mersenne Twister for random number generat...
silinoron
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-04
* Add operator -= to HookList.
XTZGZoReX
2010-07-24
*Add base scripting interfce for spells - thanks to Brian for help in making ...
QAston
2010-07-21
* Implement the ability to delete characters without them being removed from
Brian
2010-06-23
* Renamed several VS projects and the executables they produce to reflect the...
Xanadu
2010-06-10
Fixed TrinityRealm compile on windows
Shauren
2010-06-07
* Reverted to the old Mersenne Twister till the new one can be properly added
Brian
2010-06-07
* broken
Brian
2010-06-07
* Nope not yet
Brian
2010-06-07
* Lib trinitydatabase builds again
Brian
2010-06-07
* shared lib builds again under Linux.
Brian
2010-06-06
* Get rid of framework and move the files to game and shared.
XTZGZoReX
2010-06-06
* Restructuring shared.
XTZGZoReX