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AgeCommit message (Expand)Author
2018-11-27Core/Misc: Update description text for SpellAttr6 and SpellAttr7Treeston
2018-11-27more clarity (9309988 follow-up)Treeston
2018-11-26Core/Misc: Update description text for SpellAttr5 (I'm back, baby!)Treeston
2018-11-14Core/Misc: Update description text for SpellAttr4Treeston
2018-11-13Core/Misc: Update description text for SpellAttr3Treeston
2018-11-12Core/Misc: Update description text for SpellAttr2Treeston
2018-11-12Core/Misc: Update description text for SpellAttr1Treeston
2018-11-12Core/Misc: Update description text for SpellAttr0 to match actual behaviorTreeston
2018-11-12GCC build fixShauren
2018-11-11Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) ...Treeston
2018-10-26Core/Misc: Partial merge of 3.3.5-dbedit:Treeston
2018-10-24Core/Shared: add BattlefieldBattleId definitionsccrs
2018-10-02Core/DBC: Some cleanup of Cleanup (8edea4a follow-up)Treeston
2018-10-02Core/DBC: Sanitize DBC loading procedure. Extra checks. Capability to load st...Treeston
2018-09-27Core/Misc: Revert 4990423, need to find out a better way to handle this.Treeston
2018-09-27Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...Treeston
2018-09-27Core/Misc: constexpr a bunch of things, and a missing include of Windows.h so...Treeston
2018-09-27Core/Misc: Move some headers from game/ to shared/Treeston
2018-08-22Core/Packets: Reduce memory footprint of cached queries (#22297)jackpoz
2018-04-19Core/PacketIO: Added missing move assignment operator to ByteBufferShauren
2018-01-08nopch build fixShauren
2018-01-06Core/Misc: Added compatibility layer for boost 1.66 and future std:: networki...Shauren
2018-01-06Core/Networking: Activate single threaded optimization for io_service running...Shauren
2018-01-01Update copyright note for 2018tkrokli
2017-12-21Build: Inherit the features and warning flags privatelyNaios
2017-12-17Build: Use the cotire library for precompiled header handlingNaios
2017-11-25Misc: More cleanupAokromes
2017-11-25Misc: More cleanupAokromes
2017-11-12Core/Misc: Fix static analysis issuesjackpoz
2017-07-15Core/Misc: Fix static analysis issuesjackpoz
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-19Core/Misc: Cleanup worldserver/authserver main() functions to run destructors...Shauren
2017-06-05Build fixShauren
2017-06-02Core/Globals: add more AIName and MovementType checks to ObjectMgrariel-
2017-06-01Core/AI: Factory functions cleanupariel-
2017-01-28Few small optimizations here and there (#18684)xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-10-06Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...ariel-
2016-08-19Core/Packets: Port packet handling rework from 6.x branch (#17777)jackpoz
2016-08-17Core/MMAPs: Update recastjackpoz
2016-08-12Core/Dynamic: Reduce differences between 3.3.5 and 6.x branchesjackpoz
2016-05-11Core/Maps - Improvements to Cinematic functionr00ty-tc
2016-04-14[Core/Maps] Activate creatures and objects during opening cinematics and othe...r00ty-tc
2016-04-09Build fixShauren
2016-04-09Core/Misc: MSVC /W4 warning fixesShauren
2016-04-09Buildsystem: Initial changes to support building with vs clang toolsetShauren
2016-04-09Core/Common: Moved MessageBuffer to commonShauren
2016-04-09Core/Misc: Moved RealmList to sharedShauren
2016-03-28Core/Network: Change SocketMgr.StartNetwork to take the thread count by arg i...DDuarte
2016-03-24Core/Shared: Converted the shared library to a shared library ,-).Naios