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Author
2019-02-16
Core/Misc: Fix no-pch build
jackpoz
2019-01-18
Core/Networking: Set SO_REUSEADDR on *nix platforms
jackpoz
2019-01-10
Core/Networking: Fix memory leak (#22923)
Giacomo Pozzoni
2019-01-01
Happy New Year, folks. It's 2019!
Treeston
2018-12-31
Core/Spells: Fixed ErrorCube spell missiles
Shauren
2018-12-30
Core/Creatures: Port trainer changes from master
Ghaster
2018-12-11
Core/Misc: Explicit typing for SpellAttrN enums, add nicer text to UNKs, and ...
Treeston
2018-11-27
Core/Misc: Update description text for SpellAttr6 and SpellAttr7
Treeston
2018-11-27
more clarity (9309988 follow-up)
Treeston
2018-11-26
Core/Misc: Update description text for SpellAttr5 (I'm back, baby!)
Treeston
2018-11-14
Core/Misc: Update description text for SpellAttr4
Treeston
2018-11-13
Core/Misc: Update description text for SpellAttr3
Treeston
2018-11-12
Core/Misc: Update description text for SpellAttr2
Treeston
2018-11-12
Core/Misc: Update description text for SpellAttr1
Treeston
2018-11-12
Core/Misc: Update description text for SpellAttr0 to match actual behavior
Treeston
2018-11-12
GCC build fix
Shauren
2018-11-11
Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) ...
Treeston
2018-10-26
Core/Misc: Partial merge of 3.3.5-dbedit:
Treeston
2018-10-24
Core/Shared: add BattlefieldBattleId definitions
ccrs
2018-10-02
Core/DBC: Some cleanup of Cleanup (8edea4a follow-up)
Treeston
2018-10-02
Core/DBC: Sanitize DBC loading procedure. Extra checks. Capability to load st...
Treeston
2018-09-27
Core/Misc: Revert 4990423, need to find out a better way to handle this.
Treeston
2018-09-27
Core/Misc: Unify naming of DBC entry, storage and format identifiers based on...
Treeston
2018-09-27
Core/Misc: constexpr a bunch of things, and a missing include of Windows.h so...
Treeston
2018-09-27
Core/Misc: Move some headers from game/ to shared/
Treeston
2018-08-22
Core/Packets: Reduce memory footprint of cached queries (#22297)
jackpoz
2018-04-19
Core/PacketIO: Added missing move assignment operator to ByteBuffer
Shauren
2018-01-08
nopch build fix
Shauren
2018-01-06
Core/Misc: Added compatibility layer for boost 1.66 and future std:: networki...
Shauren
2018-01-06
Core/Networking: Activate single threaded optimization for io_service running...
Shauren
2018-01-01
Update copyright note for 2018
tkrokli
2017-12-21
Build: Inherit the features and warning flags privately
Naios
2017-12-17
Build: Use the cotire library for precompiled header handling
Naios
2017-11-25
Misc: More cleanup
Aokromes
2017-11-25
Misc: More cleanup
Aokromes
2017-11-12
Core/Misc: Fix static analysis issues
jackpoz
2017-07-15
Core/Misc: Fix static analysis issues
jackpoz
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-19
Core/Misc: Cleanup worldserver/authserver main() functions to run destructors...
Shauren
2017-06-05
Build fix
Shauren
2017-06-02
Core/Globals: add more AIName and MovementType checks to ObjectMgr
ariel-
2017-06-01
Core/AI: Factory functions cleanup
ariel-
2017-01-28
Few small optimizations here and there (#18684)
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-10-06
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2016-08-19
Core/Packets: Port packet handling rework from 6.x branch (#17777)
jackpoz
2016-08-17
Core/MMAPs: Update recast
jackpoz
2016-08-12
Core/Dynamic: Reduce differences between 3.3.5 and 6.x branches
jackpoz
2016-05-11
Core/Maps - Improvements to Cinematic function
r00ty-tc
2016-04-14
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
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