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Author
2017-03-29
Core/Battlegrounds: disable health regen for battleground vehicles (#19183)
Gustavo
2017-03-29
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2017-03-28
Core/AI: Build fix
ariel-
2017-03-28
Core/AI: AreaBoundary refactor
ariel-
2017-03-27
Core/Creature: added CREATURE_FLAG_EXTRA_GHOST_VISIBILITY to allowed db flags...
ariel-
2017-03-27
Core/Global: reserve storage for script names vector
ariel-
2017-03-27
Added new creature extra flag which makes npc visible only to dead units
xinef1
2017-03-26
Core/Scripts: implemented enchant Blade Warding
ariel-
2017-03-26
Core/Gameobject: remove virtual from GetScriptId, it's not overriden
ariel-
2017-03-26
Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump locati...
tkrokli
2017-03-26
Typo fix
Aokromes
2017-03-26
Core/Scripts: Add support for spawn specific C++ scripts
Aokromes
2017-03-26
Core/SmartAI: Missing parts on previous commit
Aokromes
2017-03-25
Core/Auras: fix a deleted memory access crash
ariel-
2017-03-25
Fix warning
ccrs
2017-03-25
Core/Movement: 96f4c7c followup
ccrs
2017-03-25
Core/MotionMaster: cleanup use of _expireList
ccrs
2017-03-25
Core/Unit: cleanup UnitState enum
ccrs
2017-03-25
Core/Movement: cleanup MovementGeneratorType
ccrs
2017-03-24
Core/Scripts: minor fixes in boss_the_lich_king (#19311)
Gustavo
2017-03-23
Core/Scripts: Updated Ulduar instance model
ariel-
2017-03-23
Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORY
Aokromes
2017-03-23
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2017-03-21
Core/Misc: remove some weird and unneeded code
ariel-
2017-03-21
Core/Creatures: Fixed GMs being considered in party/raid with nearby creature...
S.V
2017-03-21
Fixed dynamic linking (#19341)
Sebastien Levy
2017-03-21
Core/Misc: fix dynamic linking
ariel-
2017-03-21
Core/Misc: cache server MOTD and properly format it for RA and when issuing ....
ariel-
2017-03-20
Spell/Aura: Fix handling of max power reducing debuffs when removed. Fixes is...
treeston
2017-03-20
Core/Scripts: Fixed wrong calculation of Aura of Desire
Keader
2017-03-20
Core/Items: Fixed durability problems for wrapped item (#19003)
xinef1
2017-03-20
Core/Spell: fix an issue with vehicle spells changing orientation of base veh...
ariel-
2017-03-20
Core/Scripts: Updated Zul'Aman instance model
ariel-
2017-03-19
Core/AchievementMgr: fix integer underflow neglecting already completed realm...
ariel-
2017-03-19
Core/Entities: don't finalize movesplines before deleting.
ariel-
2017-03-19
Core/Social: Implement FRIEND_STATUS_RAF (#19317)
robinsch
2017-03-19
Core/Object: Fix Line of Sight issue with object edges
Golrag
2017-03-19
Core/Spell: add assert checks on SpellMgr::CheckSpellGroupStackRules
ariel-
2017-03-18
Core/SocialMgr: fix case when contacts appears in friend list many times
ForesterDev
2017-03-17
Core/Players: Rename "heroic character" to "death knight"
Chazy Chaz
2017-03-17
Core/Pet: load template immunities when creating (except for hunters)
ariel-
2017-03-17
Core/Unit: properly reset displayIds when having a shapeshift aura active
ariel-
2017-03-16
Core/Quests: fixed exclusivegroup interaction with prevquestId and nextQuestId.
ariel-
2017-03-16
Core/Quests: changed quest_template_addon.NextQuestID to unsigned
ariel-
2017-03-16
Core/Globals: some changes in quest loading
ariel-
2017-03-16
Core/Globals: Fix Quest codestyle and member variable initialization
ariel-
2017-03-15
Core/Auth: Per SRP6a protocol, terminate connection of A % N == 0. This reso...
Shauren
2017-03-15
Core/Auras: unregister AuraEffect from target list before changing amount, fo...
ariel-
2017-03-15
Core/Auras: use vectors and remove HasEffect check
ariel-
2017-03-15
Core/Auras: make AuraEffect::GetTargetList and AuraEffect::GetApplicationList...
ariel-
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