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AgeCommit message (Expand)Author
2017-03-29Core/Battlegrounds: disable health regen for battleground vehicles (#19183)Gustavo
2017-03-29Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2017-03-28Core/AI: Build fixariel-
2017-03-28Core/AI: AreaBoundary refactorariel-
2017-03-27Core/Creature: added CREATURE_FLAG_EXTRA_GHOST_VISIBILITY to allowed db flags...ariel-
2017-03-27Core/Global: reserve storage for script names vectorariel-
2017-03-27Added new creature extra flag which makes npc visible only to dead unitsxinef1
2017-03-26Core/Scripts: implemented enchant Blade Wardingariel-
2017-03-26Core/Gameobject: remove virtual from GetScriptId, it's not overridenariel-
2017-03-26Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump locati...tkrokli
2017-03-26Typo fixAokromes
2017-03-26Core/Scripts: Add support for spawn specific C++ scriptsAokromes
2017-03-26Core/SmartAI: Missing parts on previous commitAokromes
2017-03-25Core/Auras: fix a deleted memory access crashariel-
2017-03-25Fix warningccrs
2017-03-25Core/Movement: 96f4c7c followupccrs
2017-03-25Core/MotionMaster: cleanup use of _expireListccrs
2017-03-25Core/Unit: cleanup UnitState enumccrs
2017-03-25Core/Movement: cleanup MovementGeneratorTypeccrs
2017-03-24Core/Scripts: minor fixes in boss_the_lich_king (#19311)Gustavo
2017-03-23Core/Scripts: Updated Ulduar instance modelariel-
2017-03-23Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORYAokromes
2017-03-23Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2017-03-21Core/Misc: remove some weird and unneeded codeariel-
2017-03-21Core/Creatures: Fixed GMs being considered in party/raid with nearby creature...S.V
2017-03-21Fixed dynamic linking (#19341)Sebastien Levy
2017-03-21Core/Misc: fix dynamic linkingariel-
2017-03-21Core/Misc: cache server MOTD and properly format it for RA and when issuing ....ariel-
2017-03-20Spell/Aura: Fix handling of max power reducing debuffs when removed. Fixes is...treeston
2017-03-20Core/Scripts: Fixed wrong calculation of Aura of DesireKeader
2017-03-20Core/Items: Fixed durability problems for wrapped item (#19003)xinef1
2017-03-20Core/Spell: fix an issue with vehicle spells changing orientation of base veh...ariel-
2017-03-20Core/Scripts: Updated Zul'Aman instance modelariel-
2017-03-19Core/AchievementMgr: fix integer underflow neglecting already completed realm...ariel-
2017-03-19Core/Entities: don't finalize movesplines before deleting.ariel-
2017-03-19Core/Social: Implement FRIEND_STATUS_RAF (#19317)robinsch
2017-03-19Core/Object: Fix Line of Sight issue with object edgesGolrag
2017-03-19Core/Spell: add assert checks on SpellMgr::CheckSpellGroupStackRulesariel-
2017-03-18Core/SocialMgr: fix case when contacts appears in friend list many timesForesterDev
2017-03-17Core/Players: Rename "heroic character" to "death knight"Chazy Chaz
2017-03-17Core/Pet: load template immunities when creating (except for hunters)ariel-
2017-03-17Core/Unit: properly reset displayIds when having a shapeshift aura activeariel-
2017-03-16Core/Quests: fixed exclusivegroup interaction with prevquestId and nextQuestId.ariel-
2017-03-16Core/Quests: changed quest_template_addon.NextQuestID to unsignedariel-
2017-03-16Core/Globals: some changes in quest loadingariel-
2017-03-16Core/Globals: Fix Quest codestyle and member variable initializationariel-
2017-03-15Core/Auth: Per SRP6a protocol, terminate connection of A % N == 0. This reso...Shauren
2017-03-15Core/Auras: unregister AuraEffect from target list before changing amount, fo...ariel-
2017-03-15Core/Auras: use vectors and remove HasEffect checkariel-
2017-03-15Core/Auras: make AuraEffect::GetTargetList and AuraEffect::GetApplicationList...ariel-