aboutsummaryrefslogtreecommitdiff
path: root/src/server
AgeCommit message (Expand)Author
2011-03-22Core/Spells: Check Line of Sight every channel spell tickShauren
2011-03-22Core/Auras: Do not save Incanter's Absorbtion proc to database, its unique wa...Shauren
2011-03-22Core/Spells: Fixed exploit allowing people to keep reagents when enchanting i...Shauren
2011-03-21Core/Vehicles: Fixed assertion failures related to seat changes, huge thanks ...Shauren
2011-03-21Scripts/Icecrown Citadel: Replace instance check with a safer one, this way i...Shauren
2011-03-21Core/BuildSystem: Remove accidental addition of non-existent script from last...runningnak3d
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-21Core/ObjectMgr: Changed vehicle_accessory error reporting when empty to outSt...Shauren
2011-03-20Core/Battlegrounds: Fixed displaying Call to Arms for Isle of Conquest and St...Shauren
2011-03-20Item - Druid T10 Balance 4P Bonus should improve the debuff's damage if you c...Ramus
2011-03-20Core/Items: Corrected logic check when placing item on auctionShauren
2011-03-20Core/Vehicles: Properly remove casted vehicle auras (caster guid is what we m...Shauren
2011-03-20Core/GameEventMgr: Fixed compile warnings (uint16 to uint8 conversion)Shauren
2011-03-20Core/Shared: Removed #ifdef HAVE_ACE_STACK_TRACE_H which is only required for...Shauren
2011-03-19Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoActi...Shauren
2011-03-19Core/GameEventMgr: Forgotten query no. 2leak
2011-03-19Core/Players: Fixed naked bug for players, original idea by BThallidShauren
2011-03-19Core/Players: Corrected pending bind logic (prevent attempting to bind (and f...Shauren
2011-03-19Scripts/Spells: Fixed Glyph of StarfireRamus
2011-03-19Scripts/Spells: Fixed Death Knight Spell DeflectionRamus
2011-03-19Fixed build without PCHShauren
2011-03-19Added missed changeShauren
2011-03-19Scripts/Icecrown Citadel: Compile warning fixesShauren
2011-03-19Core/Spells: Implemented Glyph of Steady Shotjohnholiver
2011-03-19Core/Spells: Lava Burst patch 3.2.2 update - Lava Burst can no longer deal cr...johnholiver
2011-03-19Core/Opcodes: Change the status of CMSG_SET_SAVED_INSTANCE_EXTEND to unhandledSpp
2011-03-19Merge branch 'pr/n15_Supabad'Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-18Core/Storage: Fixed startup assertion failuresShauren
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-18Core/GameEventMgr: Forgotten queryleak
2011-03-18Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every ti...Shauren
2011-03-18Core/Storage: Readded missing record size calculations for SQL storageShauren
2011-03-18Core/Ulduar: some cleanup and add boundary check for Flame LeviathanSupabad
2011-03-18Core/Storage: A few more improvements to code style, corrected some engrish a...Shauren
2011-03-18Merge branch 'master' of git@github.com:TrinityCore/TrinityCorerunningnak3d
2011-03-18Core/Storage: Add some sanity checks and better define some SQL and DBCrunningnak3d
2011-03-18Core/Players: Fixed crash in GetBagByPosShauren
2011-03-18Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of SaronSnakeIce
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-18Core/Misc: Drop unused define GAMEOBJECT_FISHINGNODE_ENTRYVladimirMangos
2011-03-18Core/Cleanup: remove C-style cast to (Bag*):Azazel
2011-03-18Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDsleak
2011-03-17Core/Corpses: Fixed loading phaseMask if its greater than 255Shauren
2011-03-17Core/Cleanup: refactor honor and arena rating modifying methods:Azazel
2011-03-15Core/PetsShauren
2011-03-15Core/Units: Fixed SelectNearbyTarget to ignore totems, critters and spirit he...Shauren
2011-03-15Core/Auras: Fixed SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT and SPELL_AURA_MOD_POW...A Metaphysical Drama
2011-03-14Core/Gameobject: Respect cooldown for trap and goober gameobjects.Machiavelli
2011-03-14Core/Units: Removed unneeded casts in ApplyResilienceShauren