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AgeCommit message (Expand)Author
2022-01-04Core/Objects: fixed destination calculation for destination based spells cast...Ovahlord
2022-01-04Core/Commands: Fixed .npc add overwriting existing spawns when used on transp...Shauren
2022-01-04Fixes/3.3.5 aura infinite loop (#24631)Giacomo Pozzoni
2022-01-04Removing a duplicate item combat spell handling causing poisons (and others) ...joshwhedon
2022-01-04Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)Giacomo Pozzoni
2022-01-04Further improve ChrRace DBC handling (#24508)HelloKitty
2022-01-04Scripts/Icecrown Citadel: Fixed Professor Putricide oozes not moving during t...Shauren
2022-01-04Core/CreatureAI: Shambling Horror re-cast Enrage as soon as it is not stun (#...Metalaka
2022-01-04Core/Movement: 9080e78 followupccrs
2022-01-04DB/Spell: Arm Dead Damage KologarnJildor
2022-01-03Core/Spells: Added helper function to select random injured healing spell tar...Shauren
2022-01-03Core/Time: Remove artificially high minimal update intervalsShauren
2022-01-02Scripts/Pet: Lil' K.T (#24528)Sorikoff
2022-01-02Core/Misc: Define and use ChrRacesFlag and CreatureModelDataFlags (ref 772f50...Shauren
2022-01-02Core/Units: Allow mind controlling non-controllable vehicles (for example pla...Shauren
2022-01-02Core/Maps: fix respawn times for manual respawns (#24571)NoName
2022-01-02Core/Movement: modify MovementInform trigger condition & checks in ChaseMovem...ccrs
2022-01-02Core/Movement: de832b6 followupccrs
2022-01-02Core/Movement: modify MovementInform trigger condition & checks in FollowMove...ccrs
2022-01-02Core/Spells: Relaxed aura exclusivity check to allow casting spells that have...Shauren
2022-01-02Core/Movement: 0e2342c followupccrs
2022-01-01Core/Objects: use the static vmap check in MovePositionToFirstCollision for a...Ovahlord
2022-01-01Core/Spells: Fixed refreshing stat buff auras that have been improved by talentsShauren
2022-01-01Core/Objects: further improvements for MovePositionToFirstCollision (#24523)Ovah
2022-01-01DB/Quest: Becoming a Spellfire Tailoroffl
2022-01-01Core/Objects: optimize and improve MovePositionToFirstCollision resultsOvahlord
2022-01-01Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)ForesterDev
2022-01-01Core/PathFinding: Fix buffer overflowjackpoz
2022-01-01Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Even...NoName
2022-01-01Core/Auras: Prevent getting negative scale with aurasShauren
2022-01-01Core/Spells Fixed scroll stacking check when not targeting selfShauren
2022-01-01Core/Spells: Scrolls should not be consumed, when they fail to apply.FAQ
2022-01-01DB/Pet: Lil' K.TKillyana
2022-01-01Core/Vehicles: update the power display of vehicles before being added to wor...Ovahlord
2022-01-01Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding i...HelloKitty
2022-01-01DB/Pet: Toxic WastelingKillyana
2022-01-01Core/Spells: Crystallize should not use DIMINISHING (#24502)NoName
2022-01-01Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT (...Rushor
2022-01-01Game/AI: Enable check for SMART_TARGET_GAMEOBJECT_RANGE (#24493)Rushor
2022-01-01Core/GameObject: Remove linked traps when the main GameObject is remo… (#24...Eridium
2022-01-01Scripts/OnyxiasLair: Fix Onyxia Eruption spell (#24472)Gildor
2022-01-01Core/AI: Implemented OnSpellCastInterrupt and OnSuccessfulSpellCast hooksOvah
2022-01-01Making travis happyKeader
2022-01-01Scripts/Black Temple: Fixed Reliquary of Souls after combat rewrite changes.Keader
2022-01-01Core/Database: fix wrong password logging (#24487)ForesterDev
2022-01-01Scripts/BWL: Fix crash in Razorgore encounterjackpoz
2022-01-01Game/SmartScripts: Reset counter in SAI only on Initialize. (#24489)Rushor
2022-01-01Core/Spells: Fix assertion triggeredjackpoz
2022-01-01Core/Misc: Improve assert message with more detailShauren
2022-01-01Spell: Move "Dark Conclave Ritualist Channel" outside Ulduar spellsKillyana