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Author
2011-07-07
Core/Spells: use spell caster as a target of spells triggered by SPELL_EFFECT...
QAston
2011-07-06
DB/NPCs: Add some random gossips and template updates. Should fix some combat...
Nay
2011-07-06
Cosmetic: Define PetAuraMap
Spp-
2011-07-06
Core: Rename GetDispellMask to GetDispelMask
Spp-
2011-07-05
Scripts/Silithus: Fix Wind Stones gameobjects (fixes many quests in this zone...
Nay
2011-07-05
Scripts/Icecrown Citadel: Sindragosa will now mark 2 players for frost tombs ...
Shauren
2011-07-05
Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_A...
QAston
2011-07-05
Core/Spells: Remove utterly wrong delay on GameObject activate spells
Nay
2011-07-05
Core/Achievements: ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL should be trigg...
Shocker
2011-07-04
Typo in enum name, thanks Nayd for pointing this
QAston
2011-07-04
Core/Spells: Remove some incorrect spell attribute checks and add custom attr...
QAston
2011-07-04
Core/Spells: Remove some redundant code.
QAston
2011-07-04
Core/EventAI: Added a db error log to EventAI loading when AIName is not set ...
Shauren
2011-07-04
Core/Commands: Update the trinity_string and cleanup the code related to .lis...
Nay
2011-07-04
Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them...
Nay
2011-07-04
Core/Objects: Send proper values with UPDATEFLAG_HIGHGUID
Shauren
2011-07-04
Core/Spells: Fix Warlock T7 4P Bonus
Sarjuuk
2011-07-03
Scripts/Ulduar: Cleanup in Flame Leviathan.
Supabad
2011-07-03
Scripts/Achievements: Fixed mass replace mistake
Shauren
2011-07-03
Core: Fix compile after the last attribute renaming (naming of this flag migh...
click
2011-07-03
Core/Spells: More spell attribute definitions.
QAston
2011-07-03
Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did re...
click
2011-07-03
Core: Prohibit aggro on righclicking if not in range
click
2011-07-03
Core: Cleaning up hungarian notation - Phase7: pOwner -> owner
click
2011-07-02
Core: Cleaning up hungarian notation - Phase5: pKiller -> killer
click
2011-07-02
Core: Cleaning up hungarian notation - Phase5: pWho -> who
click
2011-07-02
Core: Cleaning up hungarian notation - Phase3: pVictim -> victim
click
2011-07-02
Core: Remove last trace of CONFIG_GM_LEVEL_ALLOW_ACHIEVEMENTS
click
2011-07-02
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
click
2011-07-02
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
click
2011-07-02
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
click
2011-07-02
Core/Spells: Define 2 more spell attributes: SPELL_ATTR6_CAN_TARGET_POSSESSED...
QAston
2011-07-02
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
QAston
2011-07-02
Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename som...
QAston
2011-07-02
Scripts/Icecrown Citadel
Shauren
2011-07-02
Scripts/Icecrown Citadel: Fixed room check for Blood Prince Council
Shauren
2011-07-02
Scripts/Icecrown Citadel: Teleporting to the Frozen Throne should now happen ...
Shauren
2011-07-02
Core/SAI: Add action SMART_ACTION_JUMP_TO_POS.
Jesper Meyer
2011-07-02
Core: Fix the achievement-command to use the new functionname.
click
2011-07-02
Core: Fix previous commit (stupid mistake)
click
2011-07-02
Core/Achievements: Simplify handling of achievements for GMs: Do not allow ac...
click
2011-07-02
Core: Fix a minor issue with GUID readout for a questhandler logentry
click
2011-07-01
Core/Achievements: Fix The Sickly Gazelle
horn
2011-07-01
Scripts/Ulduar: Fixed achievement Iron Dwarf, Medium Rare in Razorscale's enc...
Lopin
2011-07-01
Core: Do not use STL container size method to check if container is empty
Spp-
2011-07-01
Core/Spells: define SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME(0x20000000)
QAston
2011-07-01
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
QAston
2011-07-01
Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SP...
QAston
2011-07-01
Core: Clean up script variables to make variables consistant/standardized, an...
click
2011-06-30
Core/Scripts: Commented EventMap and added GetNextEventTime to know when will...
Shauren
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